- Removed holt_graph.* since they were unused
- Updated makefile accordingly
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included by the compiler (via a flag) and the visibility
macros have been moved to a separate header. You'll
probably need to cleanup your source dir and re-run autogen.sh
before compiling sgpem again.
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deprecated methods and things that don't exist in the design
- Put the ``sgpemrc'' application configuration file into
the proper place (``$HOME/.sgpemv2''), creating the directory
if it doesn't exist, as per specs
- Disable test-global_preferences_serialization building since
it doesn't work with the new interface (todo: create a class inheriting
from GlobalPreferences, and redefining get_config_filename() to return
a tmpname to a mkfifo() pipe connected to the stdout. If you don't understand
a word of this, you're not a Real Unix Programmer(tm))
- Update other files to use the new interface
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- Delete old leftovers from first xmlsave implementation
- Move valid dtd to xmlsave
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outside the backend in general (else, having a
get_current_priority() method was quite pointless)
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from other headers. Take it while it's hot.
- To all those that lock source files: you'll burn in hell. Really.
It'll be painful, dreadful and above all *long*. *Eternally* long.
And there'll be Freddy Mercury and The Queen playing, *all the time*,
day after boring, useless, sorrowful day. The song
will be *``Radio Ga-Ga''*, in secula secularum amen.
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- Erase the newly selected running thread from the ready queue
as per Marco feedback (or so I believe to have understood...)
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not everybody has gettext compiled with expat support)
- Update version numbers in configure.ac
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them extensively, mind you. Closes task #14.
- Added documentation for each cpu policy
- Manage extra-exception into PythonCPUPolicy (when the .py
file doesn't contain a similarly named class)
- Update exception output in GuiBuilder to make it slightly
more descriptive
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we need to move the "continous/non-continous" code snippet out of ConcreteSimulation
and into TextualSimulation/the GUI Simulation. In fact, ConcreteSimulation
is just a state machine that performs a single step and then puts itself
either in paused state (if the Simulation hasn't finished) or into stopped state
(if it finished)
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revisions 846:897 into trunk, with approval and peer review of manager (Luca).
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- Now CPUPolicy has a callback method for scripting languages, but it is up to derived classes to take
mutexes and set the value when needed (maybe we can improve this?)
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- Added a base class for cpu policy exceptions to make simpler their catching
- Implemented all numeric fields in dialogs with spinboxes, with bounds checking
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- Changed the way syntactically incorrect python policies are handled, we no more exit abruptly
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