- program files documentation
git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@1221 3ecf2c5c-341e-0410-92b4-d18e462d057c
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@ -1,4 +1,4 @@
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# src/builtin-policies/rr_priority.py - Copyright 2005, 2006, University
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# plugins/pyloader/src/builtin-policies/rr.py - Copyright 2005, 2006, University
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# of Padova, dept. of Pure and Applied
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# Mathematics
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#
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@ -1,4 +1,4 @@
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// src/testsuite/test-history.cc - Copyright 2005, 2006, University
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// plugins/xmlsave/src/testsuite/test-xml_serializer.cc - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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@ -211,7 +211,6 @@ void dumpEnvironment(const Environment& env, ostream &os)
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{
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Resource* r = (*riter).second;
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os << " resource name: " << r->get_name()
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/* << " key: " << (*riter).first */
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<< " places: " << r->get_places() << endl;
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riter++;
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}
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@ -262,7 +261,7 @@ void dumpEnvironment(const Environment& env, ostream &os)
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{
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SubRequest* sr = (*iter3);
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os << " sub request: " /* << " resource_key: " << sr->get_resource_key() */;
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os << " sub request: ";
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Environment::Resources::const_iterator pos = env.get_resources().find(sr->get_resource_key());
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if (pos != env.get_resources().end())
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@ -57,6 +57,7 @@ using memory::deletor;
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// ---------------
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// For all you evil-doers on Earth, this is your mighty punishment!
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// remove a template object from vector of pointers
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template<typename T>
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static bool deep_remove(std::vector<T*>& v, const T& obj)
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{
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@ -72,6 +73,7 @@ static bool deep_remove(std::vector<T*>& v, const T& obj)
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}
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// find a template T object into a vector of T pointers
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template<typename T>
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static T* deep_find(const std::vector<T*>& v, const T& obj)
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{
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@ -1,4 +1,4 @@
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// src/frontend/concrete_simulation.hh - Copyright 2005, 2006, University
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// src/backend/concrete_simulation.hh - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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@ -40,18 +40,62 @@ namespace sgpem
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public:
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ConcreteSimulation();
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/**
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* \brief Runs the simulation.
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*
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* Advances the simulation by one or more steps, depending on the
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* actual state and on the value set with set_mode().
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*/
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void run() throw(UserInterruptException, NullPolicyException, MalformedPolicyException);
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/**
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\brief Pauses a running simulation.
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It is obviously useful only when the advancement mode is continue.
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Calling again run() will cause the simulation to start from the current
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simulation step.
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*/
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void pause();
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/**
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\brief Jumps the simulation to the specified instant
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Pauses the simulation and jumps to the specified instant
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\throw UserInterruptException, NullPolicyException, MalformedPolicyException
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*/
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void jump_to(History::position p) throw(UserInterruptException, NullPolicyException, MalformedPolicyException);
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/**
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\brief Stops the simulation.
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Behaves in the same way as pause(), except that the next call to run()
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will cause the simulation to start from the beginning.
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*/
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void stop();
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bool step() throw(UserInterruptException, NullPolicyException, MalformedPolicyException);
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/**
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\brief This methods allows to change the way the simulation progresses.
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If the input value is 0 (false), the simulation will advance a single time
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step for each call to run().
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If the input value is 1 (true), the simulation will advance contiuosly,
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waiting the time defined with set_timer() between each step, until all
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processes have terminated, or some error happens.
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*/
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void set_mode(mode new_mode);
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/**
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\return The simulation advancement mode: 0 if step-to-step, 1 if
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continue.
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*/
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mode get_mode() const;
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/**
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\return The curent simulation state.
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\see Simulation::state
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*/
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state get_state() const;
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/**
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@ -59,22 +103,39 @@ namespace sgpem
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*/
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void set_policy(CPUPolicy*) throw(CPUPolicyException);
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/**
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\brief Setup the resource policy to be used by the system.
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*/
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void set_resource_policy(ResourcePolicy*);
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/**
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\return A reference to the ConcreteHistory associated with this simulation.
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*/
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ConcreteHistory& get_history();
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const ConcreteHistory& get_history() const;
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/**
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\return A const reference to the ConcreteHistory associated with this simulation.
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*/
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const ConcreteHistory& get_history() const;
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/**
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\return The CPU policy currently in use.
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*/
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CPUPolicy* get_policy();
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/**
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\return The resource policy currently in use.
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*/
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ResourcePolicy * get_resource_policy();
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private:
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state _state;
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mode _mode;
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ConcreteHistory _history;
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CPUPolicy* _policy;
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ResourcePolicy* _resource_policy;
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bool step() throw(UserInterruptException, NullPolicyException, MalformedPolicyException);
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};
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@ -36,141 +36,141 @@ ConcreteSimulationStatistics::~ConcreteSimulationStatistics()
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ConcreteSimulationStatistics::ConcreteSimulationStatistics(const std::vector<ConcreteProcessStatistics>& proc_stats, const int& instant)
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{
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_average_inactivity_time = 0;
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_average_turn_around = 0;
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_average_response_time = 0;
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_average_efficiency = 0;
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_terminated_processes = 0;
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_terminated_threads = 0;
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_average_execution_progress = 0 ;
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_average_processes_throughput = 0;
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_average_threads_throughput = 0;
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int started_schedulables_count = 0; //useful for stats thath can be -1
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if (instant == -1)
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return;
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//get infos that don't depend on the Processes statistics
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//but on the current environment:
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//iterate through all processes
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vector<Process*> procs = Simulation::get_instance().get_history().get_environment_at(instant).get_processes();
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for (unsigned int i=0; i < procs.size(); i++)
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{
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if (procs[i]->get_state() == Schedulable::state_terminated)
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_terminated_processes++;
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vector<Thread*> threads = procs[i]->get_threads();
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//iterate through all threads of this process
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for (unsigned int ii=0; ii < threads.size(); ii++)
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if (threads[ii]->get_state() == Schedulable::state_terminated)
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_terminated_threads++;
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}
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//Examinate processes and threads statistics:
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//SUM all values from processes and threads
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vector<ConcreteProcessStatistics>::const_iterator p;
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for (p = proc_stats.begin(); p != proc_stats.end(); p++)
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{
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if (p->get_response_time() != -1)
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{
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started_schedulables_count++;
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_average_response_time += p->get_response_time();
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_average_efficiency += p->get_efficiency();
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_average_inactivity_time += p->get_total_inactivity();
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_average_turn_around += p->get_turn_around();
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_average_execution_progress += p->get_execution_progress();
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}
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//iterate through all threads of this process
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vector<const ThreadStatistics*> thread_stats = p->get_threads_statistics();
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vector<const ThreadStatistics*>::const_iterator t;
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for (t=thread_stats.begin(); t != thread_stats.end(); t++)
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if ((*t)->get_response_time() != -1)
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{
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started_schedulables_count++;
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_average_response_time += (*t)->get_response_time();
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_average_efficiency += (*t)->get_efficiency();
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_average_inactivity_time += (*t)->get_total_inactivity();
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_average_turn_around += (*t)->get_turn_around();
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_average_execution_progress += (*t)->get_execution_progress();
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}
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}
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//make the AVERAGE and ROUND the values
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if (started_schedulables_count != 0)
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{
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modff(((_average_response_time / started_schedulables_count) * 100.0f) / 100.0f, &_average_response_time);
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modff(((_average_efficiency / started_schedulables_count) * 100.0f) / 100.0f, &_average_efficiency);
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modff(((_average_inactivity_time / started_schedulables_count) * 100.0f) / 100.0f, &_average_inactivity_time);
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modff(((_average_turn_around / started_schedulables_count) * 100.0f) / 100.0f, &_average_turn_around);
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modff(((_average_execution_progress / started_schedulables_count) * 100.0f) / 100.0f, &_average_execution_progress);
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}
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if (instant != 0)
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{
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modff((((float)_terminated_processes / (float)instant) * 1000.0f) / 1000.0f, &_average_processes_throughput);
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modff((((float)_terminated_threads / (float)instant) * 1000.0f) / 1000.0f, &_average_threads_throughput);
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}
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_average_inactivity_time = 0;
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_average_turn_around = 0;
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_average_response_time = 0;
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_average_efficiency = 0;
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_terminated_processes = 0;
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_terminated_threads = 0;
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_average_execution_progress = 0 ;
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_average_processes_throughput = 0;
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_average_threads_throughput = 0;
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int started_schedulables_count = 0; //useful for stats thath can be -1
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if (instant == -1)
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return;
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//get infos that don't depend on the Processes statistics
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//but on the current environment:
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//iterate through all processes
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vector<Process*> procs = Simulation::get_instance().get_history().get_environment_at(instant).get_processes();
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for (unsigned int i=0; i < procs.size(); i++)
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{
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if (procs[i]->get_state() == Schedulable::state_terminated)
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_terminated_processes++;
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vector<Thread*> threads = procs[i]->get_threads();
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//iterate through all threads of this process
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for (unsigned int ii=0; ii < threads.size(); ii++)
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if (threads[ii]->get_state() == Schedulable::state_terminated)
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_terminated_threads++;
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}
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//Examinate processes and threads statistics:
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//SUM all values from processes and threads
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vector<ConcreteProcessStatistics>::const_iterator p;
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for (p = proc_stats.begin(); p != proc_stats.end(); p++)
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{
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if (p->get_response_time() != -1)
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{
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started_schedulables_count++;
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_average_response_time += p->get_response_time();
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_average_efficiency += p->get_efficiency();
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_average_inactivity_time += p->get_total_inactivity();
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_average_turn_around += p->get_turn_around();
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_average_execution_progress += p->get_execution_progress();
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}
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//iterate through all threads of this process
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vector<const ThreadStatistics*> thread_stats = p->get_threads_statistics();
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vector<const ThreadStatistics*>::const_iterator t;
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for (t=thread_stats.begin(); t != thread_stats.end(); t++)
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if ((*t)->get_response_time() != -1)
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{
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started_schedulables_count++;
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_average_response_time += (*t)->get_response_time();
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_average_efficiency += (*t)->get_efficiency();
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_average_inactivity_time += (*t)->get_total_inactivity();
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_average_turn_around += (*t)->get_turn_around();
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_average_execution_progress += (*t)->get_execution_progress();
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}
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}
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//make the AVERAGE and ROUND the values
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if (started_schedulables_count != 0)
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{
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modff(((_average_response_time / started_schedulables_count) * 100.0f) / 100.0f, &_average_response_time);
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modff(((_average_efficiency / started_schedulables_count) * 100.0f) / 100.0f, &_average_efficiency);
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modff(((_average_inactivity_time / started_schedulables_count) * 100.0f) / 100.0f, &_average_inactivity_time);
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modff(((_average_turn_around / started_schedulables_count) * 100.0f) / 100.0f, &_average_turn_around);
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modff(((_average_execution_progress / started_schedulables_count) * 100.0f) / 100.0f, &_average_execution_progress);
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}
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if (instant != 0)
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{
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modff((((float)_terminated_processes / (float)instant) * 1000.0f) / 1000.0f, &_average_processes_throughput);
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modff((((float)_terminated_threads / (float)instant) * 1000.0f) / 1000.0f, &_average_threads_throughput);
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}
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}
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float
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float
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ConcreteSimulationStatistics::get_average_inactivity_time() const
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{
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return _average_inactivity_time;
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return _average_inactivity_time;
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}
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float
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float
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ConcreteSimulationStatistics::get_average_execution_progress() const
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{
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return _average_execution_progress;
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return _average_execution_progress;
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}
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float
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float
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ConcreteSimulationStatistics::get_average_turn_around() const
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{
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return _average_turn_around;
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return _average_turn_around;
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}
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float
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float
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ConcreteSimulationStatistics::get_average_response_time() const
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{
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return _average_response_time;
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return _average_response_time;
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}
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float
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float
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ConcreteSimulationStatistics::get_average_efficiency() const
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{
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return _average_efficiency;
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return _average_efficiency;
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}
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int
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int
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ConcreteSimulationStatistics::get_terminated_processes() const
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{
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return _terminated_processes;
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return _terminated_processes;
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}
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int
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int
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ConcreteSimulationStatistics::get_terminated_threads() const
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{
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return _terminated_threads;
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return _terminated_threads;
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}
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float
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float
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ConcreteSimulationStatistics::get_average_processes_throughput() const
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{
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return _average_processes_throughput;
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return _average_processes_throughput;
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}
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float
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float
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ConcreteSimulationStatistics::get_average_threads_throughput() const
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{
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return _average_threads_throughput;
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return _average_threads_throughput;
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}
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|
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@ -43,45 +43,173 @@ namespace sgpem
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class SG_DLLLOCAL DynamicThread : public DynamicSchedulable, public Thread
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{
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public:
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/**
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\brief Constructor.
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\param core The static counterpart to this object.
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\param parent The parent process that spawned this thread.
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*/
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DynamicThread(StaticThread* core, DynamicProcess* parent);
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/**
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\brief Copy constructor.
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\param other The dynamic thread to clone.
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\param parent The parent process that spawned this thread.
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*/
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DynamicThread(const DynamicThread &other, DynamicProcess* parent);
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/**
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\brief Destructor.
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*/
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virtual ~DynamicThread();
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/**
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\brief Gets the owning process.
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\return A reference to the DynamicProcess that owns this thread.
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*/
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DynamicProcess& get_process();
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/**
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\brief Gets this thread's state.
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\return The current Schedulable::state of this object.
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*/
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state get_state() const;
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/**
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\brief Sets/gets this thread's state.
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\param new_state The desired Schedulable::state of this object.
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\return The previous state.
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*/
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state set_state(state new_state);
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/**
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\brief Gets the last istant this schedulable has
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been put in a Running state.
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\return Current value of last_acquisition.
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*/
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int get_last_acquisition() const;
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/**
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\brief Sets/gets the last istant this schedulable
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has been put in a Running state.
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\param instant New value for last_acquisition.
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\return Previous value of last_acquisition.
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*/
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void set_last_acquisition(int instant);
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/**
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\brief Gets the last instant this schedulable has changed its state
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from running to something else.
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\return Current value of last_release.
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*/
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int get_last_release() const;
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/**
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\brief Sets/gets the last instant this schedulable has changed
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its state from running to something else.
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\param instant New value for last_release.
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\return Previous value of last_release.
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*/
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void set_last_release(int instant);
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/**
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\brief Gets total running time of this thread.
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\return Current value of _run_for.
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*/
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unsigned int get_elapsed_time() const;
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/**
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\brief Decreases the schedulable remaining time by one unit.
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*/
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void decrease_remaining_time();
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std::vector<Request*> get_requests();
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/**
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\brief Serializes this object via the provided visitor.
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Calls translator->from_thread(this).
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*/
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void serialize(SerializeVisitor& translator) const;
|
||||
|
||||
/**
|
||||
\brief Gets a reference to static counterpart of this object.
|
||||
\return A reference to static counterpart of this object.
|
||||
*/
|
||||
virtual StaticThread& get_core();
|
||||
|
||||
/**
|
||||
\brief Gets a const reference to static counterpart of this object.
|
||||
\return A const reference to static counterpart of this object.
|
||||
*/
|
||||
virtual const StaticThread& get_core() const;
|
||||
|
||||
// Does also the job of "add_request" and "remove_request"
|
||||
|
||||
|
||||
/**
|
||||
\brief Returns ::Requests pointers this ::Thread did to some ::Resource.
|
||||
Since C++ (unfortunately) doesn't support covariance for return
|
||||
types when they're contained into std::vector<T>, some black magic
|
||||
(downcasting) will have to happen inside the backend.
|
||||
Does also the job of "add_request" and "remove_request"
|
||||
\return A reference to the DynamicRequests pointers vector.
|
||||
*/
|
||||
std::vector<Request*> get_requests();
|
||||
|
||||
/**
|
||||
\brief Returns ::DynamicRequest pointers this ::Thread did to some ::Resource.
|
||||
Since C++ (unfortunately) doesn't support covariance for return
|
||||
types when they're contained into std::vector<T>, some black magic
|
||||
(downcasting) will have to happen inside the backend.
|
||||
Does also the job of "add_request" and "remove_request"
|
||||
\return A reference to the DynamicRequests pointers vector.
|
||||
*/
|
||||
std::vector<DynamicRequest*>& get_dynamic_requests();
|
||||
|
||||
private:
|
||||
// Undefined
|
||||
/**
|
||||
\brief Private copy constructor; avoids public construction of
|
||||
DynamicThread without owning process.
|
||||
*/
|
||||
DynamicThread(const DynamicThread &other);
|
||||
|
||||
/**
|
||||
\brief Pointer to static counterpart of this object.
|
||||
*/
|
||||
memory::smart_ptr<StaticThread> _core;
|
||||
|
||||
/**
|
||||
\brief The current state of this thread.
|
||||
|
||||
See Scheduler.step_forward() to know how this state changes.
|
||||
*/
|
||||
state _state;
|
||||
|
||||
/**
|
||||
\brief Container with this thread's requests.
|
||||
*/
|
||||
std::vector<DynamicRequest*> _dynamic_requests;
|
||||
|
||||
/**
|
||||
\brief Pointer to this thread parent.
|
||||
*/
|
||||
DynamicProcess* _parent;
|
||||
|
||||
/**
|
||||
\brief Total running time of this thread
|
||||
*/
|
||||
unsigned int _ran_for;
|
||||
|
||||
/**
|
||||
\brief The last istant this schedulable has been put in a Running state.
|
||||
*/
|
||||
int _last_acquisition;
|
||||
|
||||
/**
|
||||
\brief The last instant this schedulable has changed its state
|
||||
from running to something else.
|
||||
*/
|
||||
int _last_release;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// src/frontend/simulation.hh - Copyright 2005, 2006, University
|
||||
// src/backend/sgpemv2/simulation.hh - Copyright 2005, 2006, University
|
||||
// of Padova, dept. of Pure and Applied
|
||||
// Mathematics
|
||||
//
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// src/backend/string_utils.hh - Copyright 2005, 2006, University
|
||||
// src/backend/sgpemv2/string_utils.hh - Copyright 2005, 2006, University
|
||||
// of Padova, dept. of Pure and Applied
|
||||
// Mathematics
|
||||
//
|
||||
|
|
Loading…
Reference in New Issue