- Fixed linking problem with visibility enabled caused by TextSimulation accessing (stupidly) Dynamic* objects
- Removed a bunch of FIXME from text_simulation.cc, now TextSimulation fully cooperates with Environment and History git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@774 3ecf2c5c-341e-0410-92b4-d18e462d057c
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5 changed files with 140 additions and 127 deletions
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@ -169,7 +169,17 @@ ConcreteSimulation::run() throw(UserInterruptException)
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}
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Simulation::state
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ConcreteSimulation::get_state() const
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{
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return _state;
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}
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ConcreteHistory&
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ConcreteSimulation::get_history()
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{
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return _history;
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}
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void
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ConcreteSimulation::set_policy(Policy* p)
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@ -47,8 +47,12 @@ namespace sgpem
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bool get_mode() const;
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state get_state() const;
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void set_policy(Policy*);
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ConcreteHistory& get_history();
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Policy* get_policy();
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private:
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@ -25,6 +25,7 @@ namespace sgpem
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{
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class ConcreteSimulation;
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class Policy;
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class History;
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}
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#include "config.h"
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@ -125,10 +126,10 @@ namespace sgpem
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*/
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virtual bool get_mode() const = 0;
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virtual state get_state() const = 0;
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/**
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\brief Setup the policy to be used by the system.
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The input pointer must be one of those returned by get_avaiable_policies().
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*/
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virtual void set_policy(Policy*) = 0;
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@ -137,6 +138,8 @@ namespace sgpem
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*/
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virtual Policy* get_policy() = 0;
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virtual History& get_history() = 0;
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/**
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* Small kludge to avoid the need for declaration of ConcreteSimulation
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* by the calling code of Simulation::get_instance()
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