- Moved Simulation and ConcreteSimulation to the backend

> - Completed ConcreteSimulation, i think it is all we need at the moment...

git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@773 3ecf2c5c-341e-0410-92b4-d18e462d057c
This commit is contained in:
elvez 2006-07-16 13:35:39 +00:00
parent cab84a0e3d
commit a092f3dc7b
7 changed files with 196 additions and 225 deletions

View File

@ -150,6 +150,7 @@ src_backend_libbackend_la_LDFLAGS = \
src_backend_libbackend_la_SOURCES = \
src/backend/concrete_environment.cc \
src/backend/concrete_history.cc \
src/backend/concrete_simulation.cc \
src/backend/dynamic_process.cc \
src/backend/dynamic_request.cc \
src/backend/dynamic_resource.cc \
@ -175,6 +176,7 @@ src_backend_libbackend_la_SOURCES = \
src/backend/schedulable.cc \
src/backend/scheduler.cc \
src/backend/serialize_visitor.cc \
src/backend/simulation.cc \
src/backend/static_process.cc \
src/backend/static_request.cc \
src/backend/static_resource.cc \
@ -210,6 +212,7 @@ pkginclude_HEADERS += \
src/backend/schedulable.hh \
src/backend/scheduler.hh \
src/backend/serialize_visitor.cc \
src/backend/simulation.hh \
src/backend/sub_request.hh \
src/backend/thread.hh \
src/backend/user_interrupt_exception.hh
@ -219,6 +222,7 @@ pkginclude_HEADERS += \
noinst_HEADERS += \
src/backend/concrete_environment.hh \
src/backend/concrete_history.hh \
src/backend/concrete_simulation.hh \
src/backend/dynamic_process.hh \
src/backend/dynamic_request.hh \
src/backend/dynamic_resource.hh \
@ -265,7 +269,6 @@ sgpemv2_LDADD = \
# Please keep this in sorted order:
sgpemv2_SOURCES = \
src/concrete_simulation.cc \
src/graphical_terminal_io.cc \
src/gui_builder.cc \
src/main.cc \
@ -273,12 +276,10 @@ sgpemv2_SOURCES = \
src/observer.cc \
src/parse_opts.cc \
src/schedulables_widget.cc \
src/simulation.cc \
src/standard_io.cc \
src/text_simulation.cc
noinst_HEADERS += \
src/concrete_simulation.hh \
src/graphical_simulation.hh \
src/graphical_terminal_io.hh \
src/gui_builder.hh \
@ -288,7 +289,6 @@ noinst_HEADERS += \
src/observer.hh \
src/parse_opts.hh \
src/schedulables_widget.hh \
src/simulation.hh \
src/standard_io.hh \
src/text_simulation.hh

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@ -0,0 +1,188 @@
// src/backend/concrete_simulation.cc - Copyright 2005, 2006, University
// of Padova, dept. of Pure and Applied
// Mathematics
//
// This file is part of SGPEMv2.
//
// This is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// SGPEMv2 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with SGPEMv2; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "concrete_simulation.hh"
#include "scheduler.hh"
#include "policies_gatekeeper.hh"
#include <glibmm/timer.h>
#include "smartp.tcc"
using namespace std;
using namespace sgpem;
using namespace memory;
using Glib::usleep;
ConcreteSimulation::ConcreteSimulation() :
_state(state_paused), _mode(true), _timer_interval(1000), _policy(NULL)
{}
void
ConcreteSimulation::set_timer(const int& t)
{
_timer_interval = t;
}
int
ConcreteSimulation::get_timer() const
{
return _timer_interval;
}
void
ConcreteSimulation::set_mode(const bool& b)
{
_mode = b;
}
bool
ConcreteSimulation::get_mode() const
{
return _mode;
}
void
ConcreteSimulation::pause()
{
_state = state_paused;
}
void
ConcreteSimulation::stop()
{
_state = state_stopped;
}
void
ConcreteSimulation::run() throw(UserInterruptException)
{
switch(_state)
{
case state_running:
return;
case state_stopped:
_history.reset(true);
break;
}
_state = state_running;
// chech for termination
const Environment &env = _history.get_last_environment();
const Environment::Processes& processes = env.get_processes();
typedef Environment::Processes::const_iterator ProcessesIt;
//******* CONTINUOUS TIME
if (_mode)
{
do
{
bool all_term = true;
for(ProcessesIt it = processes.begin(); it != processes.end(); ++it)
if((*it)->get_state() != Schedulable::state_terminated)
{
all_term = false;
break;
}
//if there are no processes left the termination message has already been notified
//by the last execution of upadate()
if (all_term)
{
_state = state_stopped;
return; // Exit from loop
}
try
{
assert(get_policy() != NULL);
//step forward
Scheduler::get_instance().step_forward(_history, *get_policy());
//sleep
Glib::usleep(_timer_interval*1000);
}
catch(UserInterruptException e)
{
stop();
throw;
}
//check the state
if (_state == state_stopped || _state == state_paused)
return;
}
while(true);
}
//******* STEP by STEP
else
{
bool all_term = true;
for(ProcessesIt it = processes.begin(); it != processes.end(); ++it)
if((*it)->get_state() != Schedulable::state_terminated)
{
all_term = false;
break;
}
if (all_term)
//if there are no processes left the termination message has already been notified
//by the last execution of upadate()
_state = state_paused;
else
{
try
{
assert(get_policy() != NULL);
//step forward
Scheduler::get_instance().step_forward(_history, *get_policy());
}
catch(UserInterruptException e)
{
throw;
}
}
}
}
void
ConcreteSimulation::set_policy(Policy* p)
{
_policy = p;
if(p != NULL)
PoliciesGatekeeper::get_instance().activate_policy(&_history, p);
}
Policy*
ConcreteSimulation::get_policy()
{
return _policy;
}

View File

@ -22,7 +22,7 @@
#define CONCRETE_SIMULATION_HH 1
#include "simulation.hh"
#include "backend/concrete_history.hh"
#include "concrete_history.hh"
namespace sgpem
{
@ -39,8 +39,6 @@ namespace sgpem
void stop();
void reset();
void set_timer(const int&);
int get_timer() const;
@ -53,13 +51,12 @@ namespace sgpem
Policy* get_policy();
std::vector<Policy*> get_avaiable_policies();
private:
state _state;
bool _mode;
int _timer_interval;
ConcreteHistory _history;
Policy* _policy;
};
}

View File

@ -30,7 +30,7 @@ namespace sgpem
#include "config.h"
#include "singleton.hh"
#include "backend/user_interrupt_exception.hh"
#include "user_interrupt_exception.hh"
#include <vector>
namespace sgpem
@ -94,15 +94,6 @@ namespace sgpem
*/
virtual void stop() = 0;
/**
\brief Reset the simulation.
Erases the state of the simulation, and takes care of removing any
residual or temporary data to ensure the simulation has reached a
clean and stable state.
*/
virtual void reset() = 0;
/**
\brief Setter for the attribute timer_interval.
@ -146,12 +137,6 @@ namespace sgpem
*/
virtual Policy* get_policy() = 0;
/**
\return A collection of policies (scheduling algorithms), from which a user
may choose.
*/
virtual std::vector<Policy*> get_avaiable_policies() = 0;
/**
* Small kludge to avoid the need for declaration of ConcreteSimulation
* by the calling code of Simulation::get_instance()

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@ -1,199 +0,0 @@
// src/backend/concrete_simulation.cc - Copyright 2005, 2006, University
// of Padova, dept. of Pure and Applied
// Mathematics
//
// This file is part of SGPEMv2.
//
// This is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// SGPEMv2 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with SGPEMv2; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "concrete_simulation.hh"
#include <glibmm/timer.h>
#include "smartp.tcc"
using namespace std;
using namespace sgpem;
using namespace memory;
using Glib::usleep;
ConcreteSimulation::ConcreteSimulation(): _state(state_paused), _mode(true), _timer_interval(1000)
{}
void
ConcreteSimulation::set_timer(const int& t)
{
_timer_interval = t;
}
int
ConcreteSimulation::get_timer() const
{
return _timer_interval;
}
void
ConcreteSimulation::set_mode(const bool& b)
{
_mode = b;
}
bool
ConcreteSimulation::get_mode() const
{
return _mode;
}
void
ConcreteSimulation::pause()
{
_state = state_paused;
}
void
ConcreteSimulation::stop()
{
_state = state_stopped;
}
void
ConcreteSimulation::reset()
{
_state = state_paused;
//History::get_instance().truncate_at(0);
}
void
ConcreteSimulation::run() throw(UserInterruptException)
{
// History& h = History::get_instance();
//
// switch(_state)
// {
// case state_running:
// // FIXME: write out something, or just ignore user input?
// return;
// case state_stopped:
// h.truncate_at(0);
// break;
// default:
// break;
// }
//
// _state = state_running;
//
// //******* CONTINUOUS TIME
//
// if (_mode)
// {
// do
// {
// // chech for termination
// bool all_term = true;
// smart_ptr<ReadyQueue> left = h.get_simulation_status_at(h.get_current_time());
// for(uint i = 0; i < left->size(); i++)
// if (left->get_item_at(i)->get_state() != DynamicSchedulable::state_terminated)
// {
// all_term = false;
// break;
// }
//
// //if there are no processes left the termination message has already been notified
// //by the last execution of upadate()
// if (all_term)
// {
// _state = state_stopped;
// return; // Exit from loop
// }
//
// try
// {
// //step forward
// Scheduler::get_instance().step_forward();
//
// //sleep
// Glib::usleep(_timer_interval*1000);
//
// }
// catch(UserInterruptException e)
// {
// stop();
// throw;
// }
//
// //check the state
// if (_state == state_stopped || _state == state_paused)
// return;
//
// }
// while(true);
// }
//
// //******* STEP by STEP
// else
// {
// // chech for termination
// bool all_term = true;
// smart_ptr<ReadyQueue> left = h.get_simulation_status_at(h.get_current_time());
// for(uint i = 0; i < left->size(); i++)
// if (left->get_item_at(i)->get_state() != DynamicSchedulable::state_terminated)
// {
// all_term = false;
// break;
// }
//
// if (all_term)
// //if there are no processes left the termination message has already been notified
// //by the last execution of upadate()
// _state = state_paused;
// else
// {
//
// try
// {
// //step forward
// Scheduler::get_instance().step_forward();
// }
// catch(UserInterruptException e)
// {
// throw;
// }
// }
// }
}
void
ConcreteSimulation::set_policy(Policy* p)
{
// Scheduler::get_instance().set_policy(p);
}
Policy*
ConcreteSimulation::get_policy()
{
//return &Scheduler::get_instance().get_policy();
return NULL;
}
vector<Policy*>
ConcreteSimulation::get_avaiable_policies()
{
vector<Policy*> v;
//v.push_back(&Scheduler::get_instance().get_policy());
return v;
}

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@ -24,7 +24,7 @@
#include "config.h"
#include "gettext.h"
#include "simulation.hh"
#include "backend/simulation.hh"
#include "io_manager.hh"
#include "templates/smartp.hh"
//#include "backend/policy_parameters.hh"