sgpemv2/src/testsuite/test-history.cc
tchernobog dbd24ffd75 - Fix compilation of PoliciesGatekeeper, making sure we don't invalidate iterators
- Fix test-history wrong index variable that made the program try to poke its nose
where it shouldn't


git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@783 3ecf2c5c-341e-0410-92b4-d18e462d057c
2006-07-20 08:27:56 +00:00

544 lines
15 KiB
C++

// src/testsuite/test-history.cc - Copyright 2005, 2006, University
// of Padova, dept. of Pure and Applied
// Mathematics
//
// This file is part of SGPEMv2.
//
// This is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// SGPEMv2 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with SGPEMv2; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
/* This executable tests for workingness of the whole History services,
* and nothing else. */
#include "config.h"
#include "gettext.h"
#include <glibmm/ustring.h>
#include <cassert>
#include <iostream>
#include "backend/concrete_environment.hh"
#include "backend/concrete_history.hh"
#include "backend/history_observer.hh"
using namespace sgpem;
using namespace std;
using Glib::ustring;
// History observer used to see how many times
// it is updated
class DummyObserver : public HistoryObserver
{
public:
DummyObserver() : _i(0) {}
void update(const History& history)
{
cout << "Observer.update() : " << ++_i << endl;
}
unsigned int _i;
};
struct ProcessCreationData
{
ustring name;
time_t arrival_time;
History::prio_t base_priority;
};
struct ThreadCreationData
{
ustring name;
Process* parent;
time_t cpu_time;
time_t arrival_time;
History::prio_t base_priority;
};
struct ResourceCreationData
{
ustring name;
bool preemptable;
size_t places;
size_t availability;
};
struct RequestCreationData
{
Thread* owner;
time_t instant;
};
struct SubRequestCreationData
{
Request* request;
History::resource_key_t resource_key;
time_t duration;
};
DynamicThread&
find_thread(ConcreteEnvironment& env, Thread& _thread)
{
DynamicThread& thread = (DynamicThread&)_thread;
Environment::Processes& processes = env.get_processes();
// please forgive me, I'm sick of using iterators...
for(unsigned int i = 0; i < processes.size(); ++i)
{
Process& p = *processes[i];
vector<Thread*> threads = p.get_threads();
for(unsigned int j = 0; j < threads.size(); ++j)
{
DynamicThread& t = (DynamicThread&)*threads[j];
if(t == thread)
return t;
}
}
return thread;
}
const DynamicThread&
find_thread(const ConcreteEnvironment& env, const Thread& _thread)
{
const DynamicThread& thread = (DynamicThread&)_thread;
const Environment::Processes& processes = env.get_processes();
// please forgive me, I'm sick of using iterators...
for(unsigned int i = 0; i < processes.size(); ++i)
{
const Process& p = *processes[i];
vector<const Thread*> threads = p.get_threads();
for(unsigned int j = 0; j < threads.size(); ++j)
{
const DynamicThread& t = (const DynamicThread&)*threads[j];
if(t == thread)
return t;
}
}
return thread;
}
int
main(int argc, char** argv)
{
ostream& info = cout;
ostream& test = cerr;
using namespace sgpem;
ConcreteHistory h;
info << "Created the ConcreteHistory instance\n";
test << "Checking if it contains only one Environment... ";
if(h.get_size() == 1)
test << "PASS";
else
test << "FAIL";
test << endl;
const ConcreteEnvironment& environment = h.get_last_environment();
info << "Obtained the only contained environment\n";
test << "Checking if the environment is empty... ";
if(environment.get_processes().size() == 0 &&
environment.get_resources().size() == 0 &&
environment.get_sorted_queue().size() == 0)
test << "PASS";
else
test << "FAIL";
test << endl;
DummyObserver observer;
info << "Created the observer\n";
h.attach(observer);
info << "Attached to the history\n";
const ProcessCreationData processes[2] =
{
{ "p1", 0, 3 },
{ "p2", 3, 1 }
};
DynamicProcess& p1 = h.add_process(processes[0].name,
processes[0].arrival_time,
processes[0].base_priority);
DynamicProcess& p2 = h.add_process(processes[1].name,
processes[1].arrival_time,
processes[1].base_priority);
const ThreadCreationData threads[4] =
{
{ "p2_1", &p2, 3, 0, 0 },
{ "p1_1", &p1, 2, 0, 2 },
{ "p1_2", &p1, 1, 1, 0 },
{ "p2_2", &p2, 5, 3, 1 }
};
DynamicThread& p2_1 = h.add_thread(threads[0].name,
*threads[0].parent,
threads[0].cpu_time,
threads[0].arrival_time,
threads[0].base_priority);
DynamicThread& p1_1 = h.add_thread(threads[1].name,
*threads[1].parent,
threads[1].cpu_time,
threads[1].arrival_time,
threads[1].base_priority);
DynamicThread& p1_2 = h.add_thread(threads[2].name,
*threads[2].parent,
threads[2].cpu_time,
threads[2].arrival_time,
threads[2].base_priority);
DynamicThread& p2_2 = h.add_thread(threads[3].name,
*threads[3].parent,
threads[3].cpu_time,
threads[3].arrival_time,
threads[3].base_priority);
const ResourceCreationData resources[2] =
{
{ "res1", true, 2, 0 },
{ "res2", false, 1, 0 }
};
const History::ResourcePair res1 = h.add_resource(resources[0].name,
resources[0].preemptable,
resources[0].places,
resources[0].availability);
const History::ResourcePair res2 = h.add_resource(resources[1].name,
resources[1].preemptable,
resources[1].places,
resources[1].availability);
const RequestCreationData requests[2] =
{
{ &p1_2, 0 },
{ &p2_1, 1 }
};
DynamicRequest& req1 = h.add_request(*requests[0].owner, requests[0].instant);
DynamicRequest& req2 = h.add_request(*requests[1].owner, requests[1].instant);
const SubRequestCreationData subrequests[3] =
{
{ &req1, res1.first, 1 },
{ &req2, res2.first, 2 },
{ &req2, res1.first, 1 }
};
const DynamicSubRequest& sreq1 = h.add_subrequest(*subrequests[0].request,
subrequests[0].resource_key,
subrequests[0].duration);
const DynamicSubRequest& sreq2 = h.add_subrequest(*subrequests[1].request,
subrequests[1].resource_key,
subrequests[1].duration);
const DynamicSubRequest& sreq3 = h.add_subrequest(*subrequests[2].request,
subrequests[2].resource_key,
subrequests[2].duration);
info << "Done adding required data by using the History factory interface\n";
const Environment::Requests res1_queue = environment.get_request_queue(res1.first);
const Environment::Requests res2_queue = environment.get_request_queue(res2.first);
test << "Checking if the environment contains the correct request queues... ";
typedef Environment::Requests::const_iterator ReqIterator;
if(res1_queue.size() == 2 && res2_queue.size() == 1)
{
bool res1_req1_match = false;
bool res1_req2_match = false;
bool res2_req1_match = false;
bool bad_match = false;
for(ReqIterator it = res1_queue.begin(); it != res1_queue.end(); ++it)
{
if(!res1_req1_match && *it == &req1)
res1_req1_match = true;
else if(!res1_req2_match && *it == &req2)
res1_req2_match == true;
else
bad_match = true;
}
if(!res2_req1_match && *res2_queue.begin() == &req1)
res2_req1_match = true;
else
bad_match = true;
if(!bad_match && res1_req1_match && res1_req2_match && res2_req1_match)
test << "PASS";
else
test << "FAIL";
}
else
test << "FAIL";
test << endl;
ConcreteEnvironment* environment1 = new ConcreteEnvironment(environment);
ConcreteEnvironment* environment2 = new ConcreteEnvironment(environment);
ConcreteEnvironment* environment3 = new ConcreteEnvironment(environment);
ConcreteEnvironment* environment4 = new ConcreteEnvironment(environment);
ConcreteEnvironment* environment5 = new ConcreteEnvironment(environment);
info << "Created 5 copies of inital environment\n";
const History::prio_t priorities[5] = { 3, 1, 4, 5, 2 };
find_thread(*environment1, p1_1).set_priority_push(priorities[0]);
find_thread(*environment2, p1_1).set_priority_push(priorities[1]);
find_thread(*environment3, p1_1).set_priority_push(priorities[2]);
find_thread(*environment4, p1_1).set_priority_push(priorities[3]);
find_thread(*environment5, p1_1).set_priority_push(priorities[4]);
info << "Updated dynamic priority of threads\n";
h.append_new_environment(environment1);
h.append_new_environment(environment2);
h.append_new_environment(environment3);
h.append_new_environment(environment4);
h.append_new_environment(environment5);
info << "Done appending the environment copies to the history\n";
test << "Checking if history size is 6... ";
if(h.get_size() == 6)
test << "PASS";
else
test << "FAIL";
test << endl;
const DynamicThread& t1 = find_thread(h.get_environment_at(1), p1_1);
const DynamicThread& t5 = find_thread(h.get_environment_at(5), p1_1);
test << "Checking if dynamic priority of thread at instant 1 and 5 is different... ";
if(t1.get_priority_push() != t5.get_priority_push())
test << "PASS";
else
test << "FAIL";
test << endl;
const DynamicThread& t4 = find_thread(h.get_environment_at(4), p1_1);
test << "Checking if dynamic priority of thread at instant 4, is different ";
test << "from that at instant 1 and 5, and equal to the one expected... ";
if(t4.get_priority_push() != t1.get_priority_push() &&
t4.get_priority_push() != t5.get_priority_push() &&
t4.get_priority_push() == priorities[3])
test << "PASS";
else
test << "FAIL";
test << endl;
test << "Checking whether all subrequests in the last environment ";
test << "refer to valid resources... ";
const ConcreteEnvironment& last_env = h.get_last_environment();
const Environment::Processes& le_processes = last_env.get_processes();
const Environment::Resources& le_resources = last_env.get_resources();
bool subreq_pass = true;
for(unsigned int i = 0; i < le_processes.size(); ++i)
{
vector<Thread*> threads = le_processes[i]->get_threads();
for(unsigned int j = 0; j < threads.size(); ++j)
{
vector<Request*> requests = threads[j]->get_requests();
for(unsigned int k = 0; k < requests.size(); ++k)
{
vector<SubRequest*> subrequests = requests[k]->get_subrequests();
for(unsigned int x = 0; x < subrequests.size(); ++x)
{
if(le_resources.find(subrequests[x]->get_resource_key()) == le_resources.end())
subreq_pass = false;
}
}
}
}
if(subreq_pass)
test << "PASS";
else
test << "FAIL";
test << endl;
test << "Checking if history throws an exception on accessing a nonexistent environment... ";
try
{
h.get_environment_at(6);
test << "FAIL";
}
catch(out_of_range)
{
test << "PASS";
}
test << endl;
ThreadCreationData p1_3_d = { "p1_3", &p1, 3, 4 };
Thread& p1_3 = h.add_thread(p1_3_d.name,
*p1_3_d.parent,
p1_3_d.cpu_time,
p1_3_d.arrival_time,
p1_3_d.base_priority);
info << "Added new thread, child of process 1\n";
test << "Checking if history has size 1 after adding a thread... ";
if(h.get_size() == 1)
test << "PASS";
else
test << "FAIL";
test << endl;
ConcreteEnvironment* environment6 = new ConcreteEnvironment(h.get_last_environment());
h.append_new_environment(environment6);
info << "Added a new environment to the history as a clear-cut copy of the last" << endl;
h.remove(res1.first);
info << "Checking if history has size 1 after removing a resource... ";
if(h.get_size() == 1)
test << "PASS";
else
test << "FAIL";
test << endl;
test << "Checking whether objects inside the history are the same as the beginning, ";
test << "except for the missing thread and associated requests... ";
const Environment::Processes& final_processes = h.get_last_environment().get_processes();
const Environment::Resources& final_resources = h.get_last_environment().get_resources();
bool final_p1_match = false;
bool final_p2_match = false;
bool final_bad_match = false;
bool final_sreq2_match = false;
for(unsigned int i = 0; i < final_processes.size(); ++i)
{
DynamicProcess& p = (DynamicProcess&)*final_processes[i];
if(!final_p1_match && p == p1)
final_p1_match = true;
else if(!final_p2_match && p == p2)
final_p2_match = true;
else
final_bad_match = true;
vector<DynamicThread*>& threads = p.get_dynamic_threads();
for(unsigned int j = 0; j < threads.size(); ++j)
{
vector<DynamicRequest*> requests = threads[j]->get_dynamic_requests();
for(unsigned int k = 0; k < requests.size(); ++k)
{
vector<DynamicSubRequest*> subrequests = requests[k]->get_dynamic_subrequests();
for(unsigned int x = 0; x < subrequests.size(); ++x)
{
// NOTE this will of course fail if the subrequests which should not be here
// are still in the environment
if(!final_sreq2_match && *subrequests[x] == sreq2)
final_sreq2_match = true;
else
final_bad_match = true;
}
}
}
}
typedef Environment::Resources::const_iterator ResourceIt;
if(final_resources.size() == 1)
{
DynamicResource& r = (DynamicResource&)*(final_resources.begin()->second);
if(!(r == *res2.second))
final_bad_match = true;
}
else
final_bad_match = true;
if(!final_bad_match && final_p1_match && final_p2_match && final_sreq2_match)
test << "PASS";
else
test << "FAIL";
test << endl;
test << "Checking whether ConcreteHistory throws an exception if we try to use ";
test << "a negative index to access an environment... ";
try
{
// FIXME This causes a warning because we force a conversion of a negative number
// to an unsigned integer. What did the designers wanted to test by doing this?
// The compiler?
h.get_environment_at(-17);
test << "FAIL";
}
catch(out_of_range)
{
test << "PASS";
}
test << endl;
test << "Internal observer's counter should be 21... ";
if(observer._i == 21)
test << "PASS";
else
test << "FAIL";
test << endl;
return 0;
}