- Setup makefile for xmlsave plugin. It still can`t be activated. why? - Added a temporary command SAVE to commandline interface to try serialization git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@826 3ecf2c5c-341e-0410-92b4-d18e462d057c
264 lines
7.6 KiB
C++
264 lines
7.6 KiB
C++
// src/backend/dynamic_process.cc - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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// This file is part of SGPEMv2.
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//
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// This is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// SGPEMv2 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with SGPEMv2; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "dynamic_process.hh"
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#include "static_process.hh"
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#include "dynamic_thread.hh"
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#include "serialize_visitor.hh"
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#include "deletor.tcc"
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#include <algorithm>
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#include <functional>
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#include <cassert>
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using namespace sgpem;
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using namespace std;
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DynamicProcess::DynamicProcess(StaticProcess* core) :
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DynamicSchedulable(), _core(core)
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{
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assert(core != NULL);
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}
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DynamicProcess::DynamicProcess(const DynamicProcess &other) :
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Schedulable(), DynamicSchedulable(other), Process(),
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_core(other._core)
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{
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typedef vector<DynamicThread*>::const_iterator ThreadIt;
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const vector<DynamicThread*>& other_threads = other._dynamic_threads;
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for(ThreadIt it = other_threads.begin(); it != other_threads.end(); ++it)
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new DynamicThread(*(*it), this);
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}
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DynamicProcess::~DynamicProcess()
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{
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for_each(_dynamic_threads.begin(), _dynamic_threads.end(),
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memory::deletor<DynamicThread>());
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}
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std::vector<Thread*>
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DynamicProcess::get_threads()
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{
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return vector<Thread*>(_dynamic_threads.begin(), _dynamic_threads.end());
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}
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std::vector<const Thread*>
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DynamicProcess::get_threads() const
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{
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return vector<const Thread*>(_dynamic_threads.begin(), _dynamic_threads.end());
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}
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Schedulable::state
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DynamicProcess::get_state() const
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{
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int total = _dynamic_threads.size();
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int running = 0;
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int ready = 0;
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int blocked = 0;
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int terminated = 0;
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int future = 0;
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unsigned int closest = 0;
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vector<DynamicThread*>::const_iterator it = _dynamic_threads.begin();
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for(; it != _dynamic_threads.end(); it++)
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{
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if ((**it).get_state() == state_running) running++;
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if ((**it).get_state() == state_ready) ready++;
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if ((**it).get_state() == state_blocked) blocked++;
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if ((**it).get_state() == state_terminated) terminated++;
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if ((**it).get_state() == state_future)
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{
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unsigned int arrival = (**it).get_arrival_time();
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// if this is the first future occurrence, record its arrival;
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// else record its arrival if and only if it is smaller then the recorded one
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if (future == 0)
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closest = arrival;
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else
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closest = (closest < arrival) ? closest : arrival;
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future++;
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}
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}
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assert(total > 0);
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assert(running == 1 || running == 0);
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assert(running + ready + blocked + terminated + future == total);
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if (running > 0)
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return state_running;
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if (ready > 0) // running == 0
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return state_ready;
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if (blocked > 0) // running == 0 && ready == 0
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return state_blocked;
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// Now check if a "hole" happens: if all threads are terminated
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// or blocked the next
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// thread to start, e.g. the one with the least arrival_time, has
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// start time greater than the current process elapsed time, then
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// pass from state_future to state_terminated:
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if (closest > get_elapsed_time())
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return state_terminated;
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if (terminated > 0) // running == 0 && ready == 0 && blocked == 0
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return state_terminated;
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if (future > 0) // running == 0 && ready == 0 && blocked == 0 && terminated == 0
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return state_future;
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// I'm not sure if we can get here (maybe if there are no threads?),
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// but I don't like this compiler warning: 'control reaches end of non-void function'
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return state_future;
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// Since premature optimization is the root of all evil, and the
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// following code was very fast but also very wrong, the coder
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// will be punished by allowing her to code in C++ just after
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// having passed "Algoritmi 3" exam with full marks.
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/*
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typedef vector<DynamicThread*>::const_iterator ThreadIt;
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static const int uninitialized = -1;
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assert(_dynamic_threads.size() > 0);
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state result = state_future;
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int next_thread_starts_at = uninitialized;
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for(ThreadIt it = _dynamic_threads.begin(); it != _dynamic_threads.end(); ++it)
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{
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state thread_state = (*it)->get_state();
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// This is the logic behind the code:
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// If there is at least one running thread, the result is
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// running. If not, it may be either blocked, ready, future or terminated.
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// We have these cases (a state takes precedence over some other one):
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// (a) if a thread is running, return immediately state_running
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// (b) if a thread is ready, puts unconditionally result as state_ready,
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// and continue iterating (to see if there's a running thread)
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// (c) if a thread is blocked, and result is not state_ready, result
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// becomes state_blocked, and continue iterating (to see if there are
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// ready or running threads)
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// (d) if a thread is future, and result is not state_ready or
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// state_blocked, put result as state_future, and remember
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// when the next thread will start (d1) (see at the end of this
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// method for the rationale (d2)). Then continue iterating.
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// (e) else (if all threads are state_terminated) put result as
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// state_terminated.
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// TODO Is this OK? Must be tested...
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int thread_starts_at;
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switch(thread_state)
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{
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case state_running: // (a)
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return state_running;
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case state_ready: // (b)
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result = state_ready;
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continue;
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case state_blocked: // (c)
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result = state_blocked;
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continue;
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case state_future: // (d)
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result = state_future;
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thread_starts_at = (*it)->get_arrival_time();
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if(next_thread_starts_at == uninitialized) // (d1)
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next_thread_starts_at = thread_starts_at;
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else
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next_thread_starts_at = std::min(thread_starts_at, next_thread_starts_at);
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continue;
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default: // (e)
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result = state_terminated;
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}
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} //~ "for" iterating over threads
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// reused hole checking system
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*/
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}
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void
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DynamicProcess::serialize(SerializeVisitor& translator) const
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{
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// translator.from_process(*_core);
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translator.from_process(*this);
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}
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StaticProcess&
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DynamicProcess::get_core()
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{
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return *_core;
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}
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const StaticProcess&
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DynamicProcess::get_core() const
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{
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return *_core;
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}
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std::vector<DynamicThread*>&
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DynamicProcess::get_dynamic_threads()
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{
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return _dynamic_threads;
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}
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unsigned int
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DynamicProcess::get_elapsed_time() const
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{
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unsigned int result = 0;
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for(std::vector<DynamicThread*>::const_iterator it = _dynamic_threads.begin();
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it != _dynamic_threads.end(); it++)
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{
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result += (*it)->get_elapsed_time();
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}
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return result;
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}
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int
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DynamicProcess::get_last_acquisition() const
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{
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int result = -1;
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for(std::vector<DynamicThread*>::const_iterator it = _dynamic_threads.begin();
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it != _dynamic_threads.end(); it++)
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{
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int acq = (*it)->get_last_acquisition();
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if(result < acq)
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result = acq;
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}
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return result;
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}
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int
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DynamicProcess::get_last_release() const
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{
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int result = -1;
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for(std::vector<DynamicThread*>::const_iterator it = _dynamic_threads.begin();
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it != _dynamic_threads.end(); it++)
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{
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int acq = (*it)->get_last_release();
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if(result < acq)
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result = acq;
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}
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return result;
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}
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