880 lines
26 KiB
Plaintext
880 lines
26 KiB
Plaintext
\input texinfo @c -*-texinfo-*-
|
|
|
|
@c %**start of header
|
|
@setfilename sgpem2dman.info
|
|
@settitle SGPEMv2 Developer Manual
|
|
@include vers-dman.texi
|
|
@c %**end of header
|
|
|
|
@dircategory SGPEM v2 - A Process Scheduling Simulator
|
|
@direntry
|
|
* Developers: (sgpem2dman)Top
|
|
@end direntry
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@copying
|
|
This is SGPEMv2 Developer Manual (version @value{VERSION},
|
|
@value{UPDATED}).
|
|
|
|
Copyright @copyright{} 2005 University of Padova, dept. of Pure
|
|
and Applied Mathematics
|
|
|
|
Permission is granted to copy, distribute and/or modify this document
|
|
under the terms of the GNU Free Documentation License, Version 1.2
|
|
or any later version published by the Free Software Foundation;
|
|
with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
|
|
Texts. A copy of the license is included in the section entitled ``GNU
|
|
Free Documentation License''.
|
|
@end copying
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@titlepage
|
|
@title SGPEMv2 Developer Manual
|
|
@subtitle for version @value{VERSION}, @value{UPDATED}
|
|
@author Giovanni Giacobbi (@email{ggiacobb@@studenti.math.unipd.it})
|
|
@author Filippo Paparella (@email{ironpipp@@gmail.com})
|
|
@author Paolo Santi (@email{psanti@@studenti.math.unipd.it})
|
|
@author Matteo Settenvini (@email{matteo@@member.fsf.org})
|
|
@author Marco Trevisan (@email{evenjn@@gmail.com})
|
|
@author Djina Verbanac (@email{betalgez@@yahoo.com})
|
|
@author Luca Vezzaro (@email{lvezzaro@@studenti.math.unipd.it})
|
|
@page
|
|
@vskip 0pt plus 1filll
|
|
@insertcopying
|
|
@end titlepage
|
|
|
|
@c Output the table of contents at the beginning.
|
|
@contents
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@c SGPEM v2 Developer Manual
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@ifnottex
|
|
@node Top, History, (none), (dir)
|
|
@top How to contribute to development
|
|
|
|
@insertcopying
|
|
@end ifnottex
|
|
|
|
@menu
|
|
|
|
* History:: The history of changes to this document.
|
|
|
|
* Directory overview:: How SGPEM sources are organized
|
|
|
|
* Coding style:: Here there are the rules you should abid
|
|
to when working on SGPEM
|
|
|
|
* Committing changes:: Some notes on how we keep our
|
|
versions organized, how to use
|
|
our repository, and how we would
|
|
like you to commit patches
|
|
|
|
* License:: The full text of the license under which this
|
|
manual is given to you
|
|
|
|
* Concept index:: Complete index
|
|
|
|
@end menu
|
|
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node History, Directory overview, Top, Top
|
|
@unnumbered History
|
|
|
|
@table @strong
|
|
|
|
@item 2006, January 24th, @r{--- Luca Vezzaro}
|
|
Updated some code snippets whose style were
|
|
inconsistent with our coding rules. Added the point on
|
|
operator overloading to the coding conventions.
|
|
|
|
@item 2005, December 26th, @r{--- Matteo Settenvini}
|
|
Changed directory layout for @samp{src}. Added
|
|
@samp{swe/prototypes} to repository layout.
|
|
Added one more convention about C++ header files and their
|
|
licensing.
|
|
|
|
@item 2005, December 11th @r{--- Matteo Settenvini}
|
|
Added sources' directory description and repository usage
|
|
guidelines. Included full FDL license text.
|
|
|
|
@item 2005, November 8th @r{--- Matteo Settenvini}
|
|
First draft of this document
|
|
|
|
@end table
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Directory overview, Coding style, History, Top
|
|
@chapter Directory overview
|
|
@cindex directory layout
|
|
|
|
If you need to work on SGPEM sources, you'll probably
|
|
be interested in understanding how this package directory
|
|
structure is organized.
|
|
|
|
What follows is the tree you'll find after uncompressing
|
|
the SGPEM tar archive.
|
|
|
|
@table @samp
|
|
|
|
@item config/
|
|
Files used by Autotools while configuring
|
|
and compiling SGPEM.
|
|
|
|
@item data/
|
|
Various data SGPEM will use at runtime, like icons,
|
|
images, XML DTDs, User Interface (@file{*.ui})
|
|
definition files, and so on.
|
|
|
|
@item doc/
|
|
Inside this directory you'll find the User and Developer
|
|
Manuals, like the one you're reading, ready to be compiled.
|
|
|
|
@item desktop/
|
|
The desktop menu entries for FreeDesktop compliant
|
|
Desktop Environments.
|
|
|
|
@item distro/
|
|
Files used to prepare a package for a specific platform,
|
|
maybe containing the installer data.
|
|
|
|
@item m4/
|
|
M4 macros used by Autoconf.
|
|
|
|
@item po/
|
|
Here are stored the Gettext PO catalogs. If you are a
|
|
translator, you should first look here in order to
|
|
localize SGPEM into your language.
|
|
|
|
@item src/
|
|
The source files of SGPEM.
|
|
|
|
@end table
|
|
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Coding style, Committing changes, Directory overview, Top
|
|
@chapter Coding style
|
|
@cindex coding style
|
|
|
|
In this chapter we explore some self-imposed coding standards
|
|
we tried to follow when coding SGPEM.
|
|
If you plan to extend it in any way, you should abid to the
|
|
guidelines explained thereafter.
|
|
|
|
@menu
|
|
|
|
* Editors :: Some things you should know about indentation
|
|
and editors
|
|
|
|
* Coding in C++::
|
|
|
|
@end menu
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Editors, Coding in C++, Coding style, Coding style
|
|
@section Editors
|
|
@cindex editors
|
|
@cindex emacs
|
|
|
|
@c this needs rework, of course
|
|
|
|
IDEs are a bad choice, since usually they leave your directory
|
|
dirty, and full of temporary or project files. Please avoid their
|
|
use if not strictly necessary.
|
|
|
|
A good choice for an editor is @acronym{GNU}
|
|
Emacs, but every other editor that both insert spaces instead of
|
|
tabulation characters and has a good Unicode support will do.
|
|
|
|
Your files should be in ``UNIX mode''; that is, only a char is used
|
|
for a newline. On DOS-based systems, usually two chars are employed:
|
|
the newline char and the carriage return one.
|
|
Failure to check your text files are correctly saved wastes space
|
|
and others' patience, so please take care.
|
|
|
|
This command usually fixes the problem (@emph{note}: run it as
|
|
it is only if no binary files are present in the current directory!):
|
|
@example
|
|
for i in *; do tr -d '\r' < $i > $i.d; mv $i@{.d,@}; done
|
|
@end example
|
|
|
|
``Emacs-style'' indentation is useful to ensure that your file will
|
|
be correctly indented if another developer on another machine
|
|
opens it with Emacs, Vim, Notepad, or what else he likes. A good
|
|
idea is to use an editor which substitutes the @key{TAB} character
|
|
with spaces. Most UNIX editors indent text files cleverly.
|
|
|
|
@acronym{GNU} Emacs has another nice property: it can automatically indent
|
|
code in a whole region for you, with @kbd{M-x indent-region}.
|
|
Moreover, if you can get accustomed to it, you can activate the
|
|
automatic indentation while in a programming mode, by
|
|
typing @kbd{C-c C-a}.
|
|
Experienced programmers find it saves quite a lot of time, but
|
|
we guess it's just a matter of taste.
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Coding in C++, (none), Editors, Coding style
|
|
@section Coding in C++
|
|
@cindex c++
|
|
@cindex coding, style
|
|
|
|
SGPEM is mostly written in C++, an Object Oriented language
|
|
ideated by Bjarne Stroustrup and standardized in 1998 by ISO.
|
|
Here are explained some guidelines you should keep well in mind
|
|
if you want to contribute to this project.
|
|
|
|
@menu
|
|
|
|
* C++ Coding Style::
|
|
|
|
* C++ Coding Conventions::
|
|
|
|
@end menu
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node C++ Coding Style, C++ Coding Conventions, Coding in C++, Coding in C++
|
|
@subsection C++ Coding Style
|
|
@cindex coding style
|
|
|
|
These are some notes on coding style, and things
|
|
you should keep in mind whenever extending SGPEM
|
|
source code.
|
|
Patches to the source that don't uniform to these
|
|
guidelines are likely to be rejected and need rework.
|
|
Coding styles are highly subjective and are often the
|
|
cause of harsh holy wars. Here we try also to give
|
|
a rationale of these choices, supporting our statements.
|
|
|
|
@enumerate
|
|
@item
|
|
Left curly braces go on a newline, respect to
|
|
the statement that comes before them. Right curly
|
|
braces are to be put into a newline too.
|
|
It may make you feel uneasy at first, but this
|
|
behaviour is preferable because it clearly let you
|
|
identify code blocks.
|
|
Moreover, it is observed that putting left curly
|
|
braces on the same line of a statement isn't a rule
|
|
you always follow: a lot of exceptions are raised by
|
|
particular situations, like: ``should my brace go on the
|
|
same line after a class initialization list? and after
|
|
a @code{for} loop declaration? what happens after
|
|
namespaces declaration?''
|
|
So it's best to stick to a well known practice and
|
|
put it always on a newline.
|
|
A lot of complex software projects follow this rule
|
|
because it also increases manutenibility: keep in mind
|
|
that you aren't writing code for yourself, but for others
|
|
to read.
|
|
|
|
@item
|
|
The return type for every function goes on a
|
|
line, while the function name and its parameters
|
|
go on the following, without any leading space.
|
|
This makes easier to @command{grep}
|
|
the source. For example, if you're searching for a
|
|
declaration of @code{int foo::bar()} inside a large
|
|
directory, grepping for: @samp{'/^foo::bar/g'} will
|
|
immediately pop out the correct result, whereas,
|
|
if you didn't follow this rule, you would have
|
|
searched for @samp{'/foo::bar/g'}, thus finding
|
|
@strong{all} recurrences of the function in the code,
|
|
even function calls.
|
|
|
|
@item
|
|
Use the following example to understand how we want
|
|
you to space expressions:
|
|
@example
|
|
@code{ type var = exp1 OP (exp2 OP fun1(exp3)); }
|
|
@end example
|
|
And for parameters, the following spacing is preferable:
|
|
@example
|
|
@code{ function(par1, par2 = value, ...)}
|
|
@end example
|
|
|
|
@item
|
|
Please define pointers like @code{type* var}
|
|
instead of @code{type *var}.
|
|
|
|
@item
|
|
Labels go indented on the same level of the
|
|
containing code block. For example:
|
|
@example
|
|
@verbatim
|
|
switch(x)
|
|
{
|
|
case 1:
|
|
// foo
|
|
case 2:
|
|
// bar
|
|
default:
|
|
// baz
|
|
}
|
|
@end verbatim
|
|
@end example
|
|
Remember that also @code{public}, @code{protected} and
|
|
@code{private} are labels.
|
|
|
|
@item
|
|
Put incomplete class declarations before their interface,
|
|
documenting it. For example:
|
|
@example
|
|
@verbatim
|
|
//! I'm a useless class
|
|
/** This class is completely useless. */
|
|
class C;
|
|
// [...]
|
|
|
|
class C
|
|
{
|
|
public:
|
|
// [...]
|
|
};
|
|
@end verbatim
|
|
@end example
|
|
|
|
@item
|
|
All header files of the libs and the engine
|
|
follow a common model. Try to adhere to it
|
|
by looking at existing headers. Document them
|
|
fully, even if it is tedious, using a
|
|
Doxygen-like syntax. The payback will be
|
|
high, I assure you.
|
|
|
|
@item
|
|
Class names are composed of UpperCamelCase words.
|
|
Member functions are composed of
|
|
lowercase words @strong{except}, separated by
|
|
an underscore, since both the STL and Gtk-- use
|
|
this convention.
|
|
Member data are lowercase words (can be
|
|
separated by an underscore).
|
|
Enums members are lowercase and they have
|
|
a prefix that tells something about their
|
|
function, e.g., in an enum named @emph{signal},
|
|
``@code{signal_*;}''.
|
|
Macro names are written all in capital.
|
|
|
|
@item
|
|
Private member object and function names always
|
|
begin with an underscore. Public and protected
|
|
ones don't.
|
|
|
|
@item
|
|
Some (broken?) versions of autotools had problems with extensions
|
|
other than @samp{.cc} for C++ implementation files (e.g.
|
|
automake didn't produce correct implicit rules for them).
|
|
Consequently, in order to avoid problems, we require you
|
|
to use the following extensions:
|
|
@itemize
|
|
|
|
@item
|
|
@samp{.cc} : C++ implementation files
|
|
|
|
@item
|
|
@samp{.hh} : C++ header files
|
|
|
|
@item
|
|
@samp{.tcc} : Template implementation files
|
|
|
|
@end itemize
|
|
|
|
You can also add to the end of your @file{~/.emacs} the line:
|
|
@example
|
|
@code{(add-to-list 'auto-mode-alist (cons "\\.tcc\\'" 'c++-mode))}
|
|
@end example
|
|
to automatically associate the @samp{.tcc} extension to
|
|
the @samp{c++-mode}.
|
|
|
|
@end enumerate
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node C++ Coding Conventions, (none), C++ Coding Style, Coding in C++
|
|
@subsection C++ Coding Conventions
|
|
@cindex coding conventions
|
|
|
|
|
|
Some common rules you should keep in mind when writing
|
|
new code:
|
|
|
|
@enumerate
|
|
|
|
@item
|
|
Never use @code{std::cout/cerr} if you can do
|
|
without them.
|
|
Use @code{printf()} and @code{fprintf()} from
|
|
@code{cstdio} instead,so that marking strings
|
|
for @command{gettext} translation will be easier.
|
|
|
|
@item
|
|
Don't use ``@code{using}'' directives into the
|
|
global space, even in a @samp{.cc}, and neither in other
|
|
namespaces. If you don't keep this in mind,
|
|
you're buying to everybody a (big) problem.
|
|
``@code{using}'' makes sense
|
|
at the beginning of a function to improve
|
|
code readability, and you should be specific:
|
|
@enumerate
|
|
@item
|
|
``@code{using namespace std;}'' is bad
|
|
@item
|
|
``@code{using std::string;}'' is good
|
|
@end enumerate
|
|
|
|
@item
|
|
When treating long template names, remember that
|
|
@code{typedef} (along with @code{typename} as
|
|
needed) are your best friends, expecially at
|
|
the beginning of class declarations or function
|
|
definitions.
|
|
|
|
@item
|
|
``@emph{Syscalls}'' are evil for portability.
|
|
Thread calls can sometimes escape this rule (since
|
|
they're quite different from system to system,
|
|
and @acronym{GNU}/Linux
|
|
ones are really good), but
|
|
remember that every UNIX/Win32/Solaris/etc.
|
|
native call you use means extra-work somewhere
|
|
in the near future.
|
|
If a portable toolkit we're using provides the
|
|
same functionality, it should be preferred to a
|
|
system call.
|
|
|
|
@item
|
|
You should start all your source files, both header
|
|
and implementation ones, with a license notice, like
|
|
this (no leading white lines):
|
|
|
|
@smallexample
|
|
@group
|
|
// path/from/topsrcdir/file.ext - Copyright @strong{<year>}, University
|
|
// of Padova, dept. of Pure and Applied
|
|
// Mathematics
|
|
//
|
|
// This file is part of SGPEMv2.
|
|
//
|
|
// This is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// SGPEMv2 is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with SGPEMv2; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
@end group
|
|
@end smallexample
|
|
|
|
The style you use to comment this out obviously changes with
|
|
the language you're employing.
|
|
|
|
@item
|
|
Only exportable classes and functions inside
|
|
a library should be marked with correct
|
|
visibility attribute (usually a macro we defined
|
|
as @code{DLL_EXPORT}). All the others are marked with
|
|
@option{--visibility=hidden} from the compiler, and aren't
|
|
available outside the @acronym{DSO, Dynamic Shared Object}
|
|
they live in, so that they don't clutter
|
|
the @acronym{DSO} namespace.
|
|
|
|
@item
|
|
When you do something, remember to update the
|
|
@emph{ChangeLog}. This is essential.
|
|
More on this on @ref{Committing changes}.
|
|
|
|
@item
|
|
Remember macros for inclusion at the beginning of header
|
|
files, as well in template implementation files.
|
|
In the latter case, you may want to include the template
|
|
implementation files in the corresponding header files.
|
|
An example of a correct inclusion directive is:
|
|
@example
|
|
@verbatim
|
|
#ifndef HELLO_WORLD_HH
|
|
#define HELLO_WORLD_HH 1
|
|
|
|
// interface definitions
|
|
|
|
#endif
|
|
@end verbatim
|
|
@end example
|
|
|
|
@item
|
|
Please follow this order when declaring a class interface:
|
|
@enumerate
|
|
|
|
@item
|
|
Incomplete declarations of nested classes and
|
|
friend functions / classes declarations.
|
|
|
|
@item
|
|
Typedefs
|
|
|
|
@item
|
|
Enums
|
|
|
|
@item
|
|
Non-static member functions
|
|
|
|
@item
|
|
Static member functions
|
|
|
|
@item
|
|
Static constant data members
|
|
|
|
@item
|
|
Variable data members
|
|
|
|
@end enumerate
|
|
Static non-const data members shouldn't exist.
|
|
Nested classes go declared @strong{outside} their
|
|
containing class. For example:
|
|
@example
|
|
@verbatim
|
|
class C;
|
|
|
|
class C
|
|
{
|
|
class D;
|
|
// ...
|
|
};
|
|
|
|
class C::D
|
|
{
|
|
// ...
|
|
};
|
|
@end verbatim
|
|
@end example
|
|
The order for visibility should be: @code{public}, then
|
|
@code{protected}, then @code{private}.
|
|
|
|
@item
|
|
Use operator overloading with care, only define
|
|
overloaded operators if the use of that operator is a
|
|
natural way to perform a particular operation on the
|
|
object(s).
|
|
In case operator overloading is considered the
|
|
best choice, a lot of operators should still be avoided
|
|
due to their profound integration with the language,
|
|
and their tendency to lead to ugly bugs. Some
|
|
examples of these operators are: the casting operator,
|
|
@code{operator delete}, @code{operator new},
|
|
@code{operator ^}.
|
|
|
|
@item
|
|
The C++ standard library is your best friend. For example,
|
|
if you need to allocate some temporary variable on the heap,
|
|
use an @code{auto_ptr<>} that does the right thing even when
|
|
an exception is raised, and that respects
|
|
@acronym{RAII,Resource Acquisition Is Initialization}.
|
|
|
|
Also using extensively algorithms like @code{for_each} and
|
|
@code{copy} greatly helps.
|
|
|
|
@item
|
|
Use @code{glib::ustring} in place of @code{std::string} as
|
|
often as possible, to ensure Unicode support.
|
|
|
|
@item
|
|
If you need a smart pointer, be sure to check out
|
|
@code{glib::RefPtr<>}.
|
|
|
|
@end enumerate
|
|
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Committing changes, License, Coding style, Top
|
|
@chapter Committing changes
|
|
@cindex repository
|
|
@cindex subversion
|
|
|
|
SGPEM sources are held in a repository managed by
|
|
Subversion. This is not an introduction on how to
|
|
use this tool. For that, you should refer to its own
|
|
manual, located at @url{http://svnbook.red-bean.com/}.
|
|
Rather, it sets some ``best practices'' you ought
|
|
to follow committing changes to the repository.
|
|
|
|
@menu
|
|
|
|
* Introduction and goals::
|
|
|
|
* Repository layout::
|
|
|
|
* Basic svn usage::
|
|
|
|
* Gold rules on committing::
|
|
|
|
* How to write good log messages::
|
|
|
|
* Conflicts resolution::
|
|
|
|
@end menu
|
|
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Introduction and goals, Repository layout, Committing changes, Committing changes
|
|
@section Introduction and goals
|
|
@cindex repository
|
|
@cindex subversion
|
|
|
|
The Subversion repository, commonly referred to just as ``repository'',
|
|
is the place where all the material produced within this project will
|
|
live.
|
|
|
|
There is a strong need to maintain an history of development data,
|
|
even on plain documentation, whether it is a proprietary file format
|
|
describing an UML chart, or some lovely C source code.
|
|
|
|
Mantaining versioned files for everything makes developers more free to cut,
|
|
modify, hack, and revamp them, with the safety that older versions
|
|
can always be fetched again.
|
|
|
|
This document describes some guidelines for maintaining the
|
|
repository as clean as possible, by defining some restrictive
|
|
rules that developers must respect in order to avoid abusing
|
|
of the customizability this tool offers.
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Repository layout, Basic svn usage, Introduction and goals, Committing changes
|
|
@section Repository layout
|
|
@cindex repository
|
|
@cindex directory layout
|
|
|
|
The layout you'll find inside the repository will be:
|
|
|
|
@table @samp
|
|
|
|
@item swe/branches
|
|
This is the same as tags, except that commits are allowed inside the
|
|
branch. Please refer to common development models to decide what
|
|
should or should not be done inside a branch. Note that
|
|
branching isn't something everybody should do: it should be agreed
|
|
together with the project administrator.
|
|
|
|
The format of a branch is:
|
|
@example
|
|
<@emph{version_number}>-r<@emph{revision_number}>--<@emph{branch_name}>
|
|
@end example
|
|
|
|
Example:
|
|
@example
|
|
1.2-r164--guirestyle
|
|
@end example
|
|
@c -- end swe/branches
|
|
|
|
@item swe/docs
|
|
(@emph{subdirectories}: @samp{internals}, @samp{externals},
|
|
@samp{manuals}, @samp{misc})
|
|
|
|
Contains all drafts intended for the developers. This
|
|
directory doesn't support tagging and branching because drafts
|
|
has ``eternal'' life. If needs arise, they'll rather need to be
|
|
renamed appending their version to their filename (-01, -02, etc.).
|
|
@c -- end swe/docs
|
|
|
|
@item swe/prototypes
|
|
A number of explorative prototypes we've set up to assess
|
|
availability and workingness of needed technologies.
|
|
@c -- end swe/prototypes
|
|
|
|
@item swe/tags
|
|
It contains copies of the @samp{trunk/} directory. Note that
|
|
tagging the trunk directory reflects in a double space only
|
|
for your local working copy, while it is a @math{O(1)}
|
|
operation for the server. Changes and commits are NOT
|
|
allowed here. Please note that tagging must be agreeded
|
|
with project administrator.
|
|
|
|
The format of a tag is:
|
|
@example
|
|
<@emph{version_number}>
|
|
@end example
|
|
|
|
Example:
|
|
@example
|
|
1.0
|
|
@end example
|
|
@c -- end swe/tags
|
|
|
|
@item swe/trunk
|
|
(@emph{subdirectories}: @samp{doc}, @samp{src}, @dots{})
|
|
|
|
This is the main development area where source files are held.
|
|
Usually, official releases spin off the trunk.
|
|
For a list of the directories layed out therein, please
|
|
refer to @ref{Directory overview}.
|
|
@c -- end swe/trunk
|
|
|
|
@end table
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Basic svn usage, Gold rules on committing, Repository layout, Committing changes
|
|
@section Basic svn usage
|
|
@cindex repository
|
|
@cindex svn
|
|
@cindex locking files
|
|
|
|
In your daily use of the repository you will mostly need to know a
|
|
very small subgroup of svn commands. Other ones are usually for fine
|
|
tuning operations (like setting file binary flags, keyword expansion, managing
|
|
the repository tree, etc.), which are tasks carried out by the repository
|
|
administrator.
|
|
|
|
Here there's a quick reference about such commands:
|
|
|
|
@table @samp
|
|
|
|
@item svn checkout @emph{http://svn.thgnet.it/swe/drafts}
|
|
Downloads a copy of the current @samp{drafts/} directory contents.
|
|
Checking out the root repository dir (@samp{swe/}) may
|
|
result, in near future, to a @strong{big} download, as
|
|
branch and tags will be stored inside the root directory.
|
|
|
|
@item svn update @r{(}@emph{short form}@r{:} svn up@r{)}
|
|
Recursively updates the current directory to the
|
|
latest revision. Use option @option{-r N} to update to a
|
|
specific revision.
|
|
|
|
@item svn status
|
|
Shows the status of @strong{your} working copy against
|
|
the repository.
|
|
|
|
@item svn diff
|
|
Shows differences in unified diff format between your working
|
|
copy and the base version of the current revision selected
|
|
(usually it means the latest). If you want to compare two different
|
|
revisions you can add a @option{-r N:M} parameter.
|
|
|
|
@item svn lock @emph{filename}
|
|
Locks a file so that everybody except the lock owner can't commit
|
|
over it. This is particularly useful for binary files:
|
|
you should always try to acquire a lock before starting editing.
|
|
|
|
@end table
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Gold rules on committing, How to write good log messages, Basic svn usage, Committing changes
|
|
@section Gold rules on committing
|
|
@cindex committing
|
|
|
|
A versioning system, by definition, records everything that goes through it.
|
|
So it may be a good idea not to commit garbage or make changes that will
|
|
probably be rejected by the team. The repository mustn't be used as a
|
|
temporary file storage system (so just don't use it to transfer files from
|
|
work to home or vice-versa!).
|
|
|
|
When you commit something, it should be an acceptable piece of work.
|
|
Of course, it can happen that later inspection demonstrates
|
|
it's better to revert some changesets, but that's the purpose of
|
|
having a centralized versioning system.
|
|
|
|
Avoid big commits altogether. A detailed description of your intentions
|
|
should hit the mailing list @emph{before} even starting to write such a
|
|
patch. Then, committing your work must happen via
|
|
@strong{small incremental patches}.
|
|
|
|
Also please avoid making structural tree changes (creating,
|
|
moving, removing, renaming directories) without asking first
|
|
the repository administrator.
|
|
|
|
Everything can be reverted by @command{svn}, but that's not an
|
|
excuse for sloppiness.
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node How to write good log messages, Conflicts resolution, Gold rules on committing, Committing changes
|
|
@section How to write good log messages
|
|
@cindex log messages
|
|
|
|
Be as descriptive as possible, concisely. If your changeset was discussed on
|
|
the mailing list or at a meeting, make a clear reference to it.
|
|
|
|
Please be consistent with the message format. Use a clean english language,
|
|
employing only abbreviations contained in the glossary document.
|
|
|
|
Always prepend a dash (@minus{}) for each changeset description,
|
|
followed by a space. This will make clear, in case of line wrapping,
|
|
what is part of the list and what is simply a new line.
|
|
|
|
Every sentence must end with a full stop. If a particular description
|
|
is composed by several sub-descriptions, use a colon (@samp{:}), and
|
|
use a tab space to indent the inner list.
|
|
|
|
You can use only one level of nesting for lists. If you need more,
|
|
you are probably making an oversized commit.
|
|
|
|
An example of the log format is the following:
|
|
|
|
@example
|
|
- Change description 1.
|
|
- Change description 2:
|
|
<tab> - Part 1 of change description 2.
|
|
<tab> - Part 2 of change description 2.
|
|
- Change description 3. This particular change has a very long message
|
|
describing this atomic commit.
|
|
@end example
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Conflicts resolution, (none), How to write good log messages, Committing changes
|
|
@section Conflicts resolution
|
|
@cindex conflicts
|
|
@cindex merging
|
|
|
|
As in any other concurrent development system, conflicts may happen.
|
|
this will be demanded to the official @cite{Subversion Book (ch. 3 sect. 5.4)}
|
|
for an explanation on how to handle them.
|
|
We will just quote something to keep well in mind, however:
|
|
|
|
@quotation
|
|
In the end, it all comes down to one critical factor: user communication.
|
|
When users communicate poorly, both syntactic and semantic conflicts
|
|
increase. No system can force users to communicate perfectly, and no system
|
|
can detect semantic conflicts. So there's no point in being lulled into a
|
|
false promise that a locking system will somehow prevent conflicts; in
|
|
practice, locking seems to inhibit productivity more than anything else.
|
|
@end quotation
|
|
@cite{Version Control with Subversion, a.k.a. ``The Subversion Book''}
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@c include license text
|
|
@node License, Concept index, Committing changes, Top
|
|
@include fdl.texi
|
|
|
|
@c % --------------------------------------------------
|
|
|
|
@node Concept index, (none), License, Top
|
|
@unnumbered Concept Index
|
|
|
|
@printindex cp
|
|
|
|
|
|
@bye
|