127 lines
3.6 KiB
C++
127 lines
3.6 KiB
C++
// src/xml_serializer_factory.hh - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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// This file is part of SGPEMv2.
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//
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// This is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// SGPEMv2 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with SGPEMv2; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef XML_SERIALIZER_FACTORY_HH
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#define XML_SERIALIZER_FACTORY_HH 1
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#include "config.h"
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#include "history.hh"
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#include "environment.hh"
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#include <glibmm/ustring.h>
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#include <map>
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namespace sgpem
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{
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class History;
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class Resource;
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class Process;
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class Thread;
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class Request;
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class SubRequest;
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}
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namespace sgpem
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{
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class XMLSerializerFactory;
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/**
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\brief Creates objects given their class name and an array of their properties
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Resources should come first in deserialization, so save pointers to new objects to a backend::Resource into a std::map<Glib::ustring,backend::Resource*>. This will come really handy when deserializing Requests.
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*/
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class XMLSerializerFactory
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{
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public:
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typedef std::map<Glib::ustring, Glib::ustring> Parameters;
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/**
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\brief Contructor takes an history as readed data destination
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*/
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XMLSerializerFactory(History& hist);
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/**
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\brief A destructor, nothing else
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*/
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~XMLSerializerFactory();
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/**
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\return The data destination history associated with this factory
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*/
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History* get_history();
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/**
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\brief Creates objects from their name plus parameters
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This method recognizes a class type and calls the appropriate
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creator method, which must also take care of inserting the
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new object in its right container, if necessary.
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\throw SerializerError If not all necessary parameters for an object creation are provided
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*/
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void factory_method(const Glib::ustring& class_name, Parameters& parameters);
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protected:
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private:
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typedef Environment::resource_key_t resource_key_t;
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// associate old keys with new ones
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typedef std::map<resource_key_t, resource_key_t> TempMap;
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/**
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Resource factory from given parameters
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*/
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History::ResourcePair create_resource(Parameters& parameters);
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/**
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Process factory from given parameters
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*/
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Process& create_process(Parameters& parameters);
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/**
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Thread factory from given parameters
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*/
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Thread& create_thread(Parameters& parameters);
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/**
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Request factory from given parameters
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*/
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Request& create_request(Parameters& parameters);
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/**
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\throw A SerializerError if there's no existing associated resource
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for a given ID parameter (it means the savefile is corrupted).
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*/
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SubRequest& create_subrequest(Parameters& parameters);
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// history object to add to resources processes etc...
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History* _hist;
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// memory of last objects to link to
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Process* _last_process;
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Thread* _last_thread;
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Request* _last_request;
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// take association with old keys an new keys
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// to reslove sub requests
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TempMap _temp_map;
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};
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}
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#endif
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