outside the backend in general (else, having a
get_current_priority() method was quite pointless)
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from other headers. Take it while it's hot.
- To all those that lock source files: you'll burn in hell. Really.
It'll be painful, dreadful and above all *long*. *Eternally* long.
And there'll be Freddy Mercury and The Queen playing, *all the time*,
day after boring, useless, sorrowful day. The song
will be *``Radio Ga-Ga''*, in secula secularum amen.
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- Erase the newly selected running thread from the ready queue
as per Marco feedback (or so I believe to have understood...)
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not everybody has gettext compiled with expat support)
- Update version numbers in configure.ac
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them extensively, mind you. Closes task #14.
- Added documentation for each cpu policy
- Manage extra-exception into PythonCPUPolicy (when the .py
file doesn't contain a similarly named class)
- Update exception output in GuiBuilder to make it slightly
more descriptive
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we need to move the "continous/non-continous" code snippet out of ConcreteSimulation
and into TextualSimulation/the GUI Simulation. In fact, ConcreteSimulation
is just a state machine that performs a single step and then puts itself
either in paused state (if the Simulation hasn't finished) or into stopped state
(if it finished)
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revisions 846:897 into trunk, with approval and peer review of manager (Luca).
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- Now CPUPolicy has a callback method for scripting languages, but it is up to derived classes to take
mutexes and set the value when needed (maybe we can improve this?)
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- Added a base class for cpu policy exceptions to make simpler their catching
- Implemented all numeric fields in dialogs with spinboxes, with bounds checking
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- Changed the way syntactically incorrect python policies are handled, we no more exit abruptly
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add a convenience function "get_remaining_time()" for the user
commodity.
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- Start code for double buffering in custom widgets, using
an off-screen pixmap. Problem: we don't know the height from the
beginning
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- Started code for printing the state of the scheduling
- Fixed a bug in the copy constructor of DynamicThread
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- To make sure libraries are not loaded multiple times, only .so files are considered. Beware that this is not portable
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