disabled clipping on the schedulables name since I'm busy on other
tasks now, I'll fix that later this afternoon. This is an intermediate
commit.
git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@1041 3ecf2c5c-341e-0410-92b4-d18e462d057c
- TODO: manage exceptions both in Simulation::jump_to()
and in JumpToDialog
- TODO: check the semantic of _target_instant, maybe its value
is 1 more than expected?
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from other headers. Take it while it's hot.
- To all those that lock source files: you'll burn in hell. Really.
It'll be painful, dreadful and above all *long*. *Eternally* long.
And there'll be Freddy Mercury and The Queen playing, *all the time*,
day after boring, useless, sorrowful day. The song
will be *``Radio Ga-Ga''*, in secula secularum amen.
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interval [a, b) of History (where b is the front), instead
than (a, b].
- TODO: SimulationWidget would sincerely benefit from some
more comments in the code
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- Change slightly the gradients of the SimulationWidget to make
them more aggressive. Bite, Fido! :-)
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- Erase the newly selected running thread from the ready queue
as per Marco feedback (or so I believe to have understood...)
git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@1024 3ecf2c5c-341e-0410-92b4-d18e462d057c
prevent a sigsegv if you try to change it while the simulation
is running)
- Use a red color to indicate a blocked thread / unallocable request
in widgets
- TODO: try the deadlock test w/ the rr (NOT the rr_priority) cpu
policy. There's something wrong with the policy...
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behaves exactly like the design says, since it doesn't allow for
Serializer::get_filename_extension() to return a *list*
of space-separated extensions; rather, it assumes that a Serializer
will return just *one* extension)
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- Implement GuiBuilder::on_file_save_activate()
- TODO: manage more than one serializer
- TODO: append standard extension to filename if it isn't there
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installed anyway). To run a test with the textual version of sgpemv2,
start it with [wd : src/testsuite/scheduling-wizards].
(note: "wd" stands for "working directory")
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to copy them into the install destination directory
- Yaling in preferences treeviews
- Changing policy now resets history
- Corrected some detail in speed control widget
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- Connect also simulation menu items in SimulationController
- Fix typo in SchedulablesTreeWidget
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This optimization causes some trouble when using jumpto, but nothing terrible.
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them extensively, mind you. Closes task #14.
- Added documentation for each cpu policy
- Manage extra-exception into PythonCPUPolicy (when the .py
file doesn't contain a similarly named class)
- Update exception output in GuiBuilder to make it slightly
more descriptive
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altough till lacking exception handling
if no sgpem.cfg file is present, segmentation fault
therefore no loading is ever done by now.
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run and immediately block
- Use modulo to check the end of the time slice instead than a
simple equality
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- (temp) Add debug printout into text simulation of
a thread acquiring time and release time. Will be removed
just after scheduler is fixed.
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is update separately by the state of future or blocked ones at the
beginning of step_forward() (since else it didn't influence the state of
threads coming before it in the global thread list)
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- added tests for gap management
- added test for resource policy
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toolbar button about the "Scheduling policy". The same is true also
for a ResourcePolicy. These two features will also need a related
entry under the "Edit" menu. Closes task #15.
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- Started doing initialization of glade dialogs in a lazy manner
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- TODO: write a test for this both in the case of the parent process
having a "hole" between threads and being a) terminated, and b) blocked
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if there was a 'hole' between threads of the same process. The
fix isn't the most elegant thing in the universe, but it's simple
and it'll do.
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that uses a callback to run the simulation in continuous mode.
It isn't finished yet.
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we need to move the "continous/non-continous" code snippet out of ConcreteSimulation
and into TextualSimulation/the GUI Simulation. In fact, ConcreteSimulation
is just a state machine that performs a single step and then puts itself
either in paused state (if the Simulation hasn't finished) or into stopped state
(if it finished)
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It isn't elegant, but it's the best I can come up with in 10 minutes before
having dinner.
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handling, hoping it's unnecessary. Code should be slightly more
maintainable now.
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- Value of dialog is now resetted, so they no more show up with the last data that was given
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- Reverted the patch to ConcreteSimulation, I was trying to make it do what ought to be done in the frontend, and now the frontend does it
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