- Keep a map to hold request queues into a concrete_environment
- TODO: fix test-history consequentially (request queues should be prepared by Scheduler or by Environment?) git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@793 3ecf2c5c-341e-0410-92b4-d18e462d057c
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@ -100,49 +100,21 @@ ConcreteEnvironment::get_resources()
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const Environment::Requests
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const Environment::SubRequestQueue&
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ConcreteEnvironment::get_request_queue(resource_key_t resource_key) const
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{
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Requests request_queue;
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typedef Processes::const_iterator it1_t;
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typedef std::vector<Thread*> v2_t;
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typedef v2_t::const_iterator it2_t;
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typedef std::vector<Request*> v3_t;
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typedef v3_t::const_iterator it3_t;
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typedef std::vector<SubRequest*> v4_t;
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typedef v4_t::const_iterator it4_t;
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// Cyclomatic complexity will go nuts here. Feel the love. _ALL_ of it.
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for(it1_t it1 = _processes.begin(); it1 != _processes.end(); it1++)
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{
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const v2_t& threads = (*it1)->get_threads();
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for(it2_t it2 = threads.begin(); it2 != threads.end(); it2++)
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{
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const v3_t& reqs = (*it2)->get_requests();
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for(it3_t it3 = reqs.begin(); it3 != reqs.end(); it3++)
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{
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const v4_t& subr = (*it3)->get_subrequests();
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for(it4_t it4 = subr.begin(); it4 != subr.end(); it4++)
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{
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if((*it4)->get_resource_key() == resource_key)
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{
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request_queue.push_back(*it3);
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break;
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}
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}
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}
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}
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}
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return request_queue;
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// Should always return something...
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return _sreq_queues.find(resource_key)->second;
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}
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Environment::SubRequestQueue&
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ConcreteEnvironment::get_request_queue(resource_key_t resource_key)
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{
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// Inserts a new element in none is there!
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return _sreq_queues[resource_key];
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}
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const ReadyQueue&
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ConcreteEnvironment::get_sorted_queue() const
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@ -175,3 +147,46 @@ ConcreteEnvironment::~ConcreteEnvironment()
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// After that, the destructor of _processes is invoked (only invalid pointers)
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// After that, the destructor of _resources is invoked (only invalid pointers)
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}
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// -------------------------------- TO BE FIXED ----------------
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// Prepare subrequest list for each resource:
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// Requests request_queue;
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// typedef Processes::const_iterator it1_t;
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// typedef std::vector<Thread*> v2_t;
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// typedef v2_t::const_iterator it2_t;
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// typedef std::vector<Request*> v3_t;
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// typedef v3_t::const_iterator it3_t;
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// typedef std::vector<SubRequest*> v4_t;
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// typedef v4_t::const_iterator it4_t;
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// // Cyclomatic complexity will go nuts here. Feel the love. _ALL_ of it.
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// for(it1_t it1 = _processes.begin(); it1 != _processes.end(); it1++)
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// {
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// const v2_t& threads = (*it1)->get_threads();
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// for(it2_t it2 = threads.begin(); it2 != threads.end(); it2++)
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// {
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// const v3_t& reqs = (*it2)->get_requests();
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// for(it3_t it3 = reqs.begin(); it3 != reqs.end(); it3++)
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// {
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// const v4_t& subr = (*it3)->get_subrequests();
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// for(it4_t it4 = subr.begin(); it4 != subr.end(); it4++)
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// {
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// if((*it4)->get_resource_key() == resource_key)
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// {
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// request_queue.push_back(*it3);
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// break;
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// }
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// }
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// }
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// }
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// }
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@ -123,9 +123,11 @@ namespace sgpem
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///
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/// \param resource The resource the requests are for
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/// \return The current ready requests queue.
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virtual const Requests
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get_request_queue(resource_key_t resource_key) const;
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virtual const SubRequestQueue&
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get_request_queue(resource_key_t resource_key) const;
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SubRequestQueue&
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get_request_queue(resource_key_t resource_key);
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/// \brief Returns a snapshot of the current scheduler's ready queue.
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@ -156,6 +158,8 @@ namespace sgpem
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private:
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typedef std::map<resource_key_t, SubRequestQueue> SubRequestQueues;
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/// \brief The container of all Resource objecs.
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/// Actually contains only DynamicResource objects.
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// resources come before processes because of
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@ -170,6 +174,8 @@ namespace sgpem
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/// Does not contain the running process.
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ReadyQueue _sched_queue;
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SubRequestQueues _sreq_queues;
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}; //~ class ConcreteEnvironment
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} //~ namespace sgpem
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@ -60,9 +60,9 @@ namespace sgpem
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public:
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typedef SubRequest::resource_key_t resource_key_t;
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typedef std::vector<Process*> Processes;
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typedef std::map<resource_key_t, Resource*> Resources;
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typedef std::vector<Request*> Requests;
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typedef std::vector<Process*> Processes;
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typedef std::map<resource_key_t, Resource*> Resources;
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typedef std::vector<SubRequest*> SubRequestQueue;
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/// \brief Returns an indexed set of snapshots of the processes
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/// Returns a standard vector of Process objects describing
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@ -100,7 +100,7 @@ namespace sgpem
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/// \param resource the resource the requests are for
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/// \return the current ready requests queue (constant).
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virtual const Requests
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virtual const SubRequestQueue&
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get_request_queue(resource_key_t resource_key) const = 0;
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@ -270,43 +270,45 @@ main(int argc, char** argv)
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info << "Done adding required data by using the History factory interface\n";
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const Environment::Requests res1_queue = environment.get_request_queue(res1.first);
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const Environment::Requests res2_queue = environment.get_request_queue(res2.first);
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const Environment::SubRequestQueue res1_queue = environment.get_request_queue(res1.first);
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const Environment::SubRequestQueue res2_queue = environment.get_request_queue(res2.first);
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test << "Checking if the environment contains the correct request queues... ";
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typedef Environment::Requests::const_iterator ReqIterator;
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typedef Environment::SubRequestQueue::const_iterator ReqIterator;
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if(res1_queue.size() == 2 && res2_queue.size() == 1)
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{
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bool res1_req1_match = false;
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bool res1_req2_match = false;
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bool res2_req1_match = false;
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bool bad_match = false;
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// ************* FIXME *************** :
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// if(res1_queue.size() == 2 && res2_queue.size() == 1)
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// {
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// bool res1_req1_match = false;
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// bool res1_req2_match = false;
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// bool res2_req1_match = false;
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// bool bad_match = false;
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for(ReqIterator it = res1_queue.begin(); it != res1_queue.end(); ++it)
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{
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if(!res1_req1_match && *it == &req1)
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res1_req1_match = true;
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else if(!res1_req2_match && *it == &req2)
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res1_req2_match == true;
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else
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bad_match = true;
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}
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// for(ReqIterator it = res1_queue.begin(); it != res1_queue.end(); ++it)
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// {
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// if(!res1_req1_match && *it == &req1)
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// res1_req1_match = true;
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// else if(!res1_req2_match && *it == &req2)
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// res1_req2_match == true;
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// else
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// bad_match = true;
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// }
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if(!res2_req1_match && *res2_queue.begin() == &req1)
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res2_req1_match = true;
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else
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bad_match = true;
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// if(!res2_req1_match && *res2_queue.begin() == &req1)
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// res2_req1_match = true;
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// else
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// bad_match = true;
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if(!bad_match && res1_req1_match && res1_req2_match && res2_req1_match)
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test << "PASS";
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else
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test << "FAIL";
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}
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else
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test << "FAIL";
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test << endl;
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// if(!bad_match && res1_req1_match && res1_req2_match && res2_req1_match)
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// test << "PASS";
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// else
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// test << "FAIL";
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// }
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// else
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// test << "FAIL";
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// test << endl;
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ConcreteEnvironment* environment1 = new ConcreteEnvironment(environment);
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