- Audited some more files.

git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@1245 3ecf2c5c-341e-0410-92b4-d18e462d057c
This commit is contained in:
matrevis 2006-09-17 19:04:14 +00:00
parent 83c648ffe9
commit e5fdf77166
8 changed files with 383 additions and 36 deletions

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@ -27,17 +27,21 @@
namespace sgpem
{
/// \brief Desribes the state of a schedulable entity in a particular moment
/// of the simulation
///
/// Contains part of the information used by the scheduling policies to
/// perform scheduling.
/// Objects of subclasses of ::DynamicSchedulable may be created by the system
/// via the Scheduler.step_forward() method (which then inserts them into a
/// ::ConcreteEnvironment), or by the user on a resetted ::History by creating
/// one of them anew.
///
/// These objects may be destroyed only by resetting an ::History, or via one
/// of its methods.
class DynamicSchedulable;
/** \brief Desribes the state of a schedulable entity in a particular moment
* of the simulation
*
* This class stores part of the information deeded by the Scheduler to
* manage processes and other ones.
*
* Objects of type DynamicSchedulable are created by the Scheduler and are
* destroyed by SimulationStatus if they are linked to it or by the Scheduler.
*/
class SG_DLLLOCAL DynamicSchedulable : public virtual Schedulable
{
public:
@ -54,28 +58,117 @@ namespace sgpem
*/
virtual bool operator==(const Schedulable&) const;
/// \brief Returns the name of the Schedulable.
///
/// Returns the name of the Schedulable.
/// It is fetched from the associated ::StaticSchedulable object.
/// \return the name of the Schedulable.
virtual Glib::ustring get_name() const;
/// \brief Returns the arrival time of the Schedulable.
///
/// Returns the arrival time of the Schedulable.
/// The arrival time is the instant of the simulation when
/// the state of the Schedulable is switched from future to
/// ready.
///
/// The arrival time is a static (respect to the simulation) property.
/// It is fetched from the associated ::StaticSchedulable object.
/// \return the arrival time of the Schedulable.
virtual unsigned int get_arrival_time() const;
/// \brief Returns the base priority of the Schedulable.
///
/// Returns the base priority of the Schedulable.
/// The base priority of a Schedulable is an indicator of the importance of
/// the Schedulable. Priority-sensitive policies usually give better services
/// to more important Schedulables.
///
/// Base priority is summed to the priority push to obtain the current priority
/// of the schedulable, which is the real parameter policies read.
///
/// The base priority is a static (respect to the simulation) property.
/// It is fetched from the associated ::StaticSchedulable object.
/// \return the base priority of the Schedulable.
virtual int get_base_priority() const;
/// \brief Returns the total required CPU time of the Schedulable.
///
/// Returns the total required CPU time of the Schedulable.
/// The total required CPU time is the time the Schedulable needs to
/// complete its work.
///
/// When a Schedulable's elapsed CPU time equals the total required CPU time
/// its state is set to "terminated".
///
/// The total required CPU time is a static (respect to the simulation) property.
/// It is fetched from the associated ::StaticSchedulable object.
/// \return the total required CPU time of the Schedulable.
virtual unsigned int get_total_cpu_time() const;
/// \brief Returns the current priority push of the Schedulable.
///
/// Returns the current priority push of the Schedulable.
/// The current priority push of a Schedulable is an indicator of the local
/// importance of the Schedulable. Priority-sensitive policies usually give
/// better services to more important Schedulables.
///
/// Base priority is summed to the priority push to obtain the current priority
/// of the schedulable, which is the real parameter policies read.
///
/// The priority push is a dynamic (respect to the simulation) property.
/// \return the current priority push of the Schedulable.
virtual int get_priority_push() const;
/// \brief Sets the priority push of the Schedulable, returning the old one.
///
/// Sets the current priority push of the Schedulable.
/// The current priority push of a Schedulable is an indicator of the local
/// importance of the Schedulable. Priority-sensitive policies usually give
/// better services to more important Schedulables.
///
/// Base priority is summed to the priority push to obtain the current priority
/// of the schedulable, which is the real parameter policies read.
///
/// The priority push is a dynamic (respect to the simulation) property.
/// \param new_value the new push to be set.
/// \return the old priority push of the Schedulable.
virtual int set_priority_push(int new_value = 0);
/// \brief Returns the current priority of the Schedulable.
///
/// Returns the current priority of the Schedulable.
/// The current priority of a Schedulable is an indicator of the importance of
/// the Schedulable. Priority-sensitive policies usually give better services
/// to more important Schedulables.
///
/// Base priority is summed to the priority push to obtain the current priority
/// of the schedulable, which is the real parameter policies read.
///
/// The current priority is a dynamic (respect to the simulation) property.
/// \return the dynamic priority of the Schedulable.
virtual int get_current_priority() const;
/// \brief Returns the elapsed time of the Schedulable.
///
/// Returns the elapsed time of the Schedulable.
/// The elapsed time is the amount of time a Schedulable has been running
/// until the current instant.
///
/// The elapsed time is a dynamic (respect to the simulation) property.
/// \return the elapsed time of the Schedulable.
virtual unsigned int get_elapsed_time() const = 0;
/** \brief Returns a pointer to the schedulable object
*
* This function returns a reference to the actual schedable object
* represented, along with its status, by this instance.
*/
/// \brief Returns a pointer to the static schedulable object
///
/// This function returns a reference to the actual schedable object
/// represented, along with its status, by this instance.
virtual StaticSchedulable& get_core() = 0;
/// \brief Returns a constant pointer to the static schedulable object
///
/// This function returns a constant reference to the actual schedable object
/// represented, along with its status, by this instance.
virtual const StaticSchedulable& get_core() const = 0;
private:

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@ -1,4 +1,4 @@
// src/backend/module.hh - Copyright 2005, 2006, University
// src/backend/sgpemv2/module.hh - Copyright 2005, 2006, University
// of Padova, dept. of Pure and Applied
// Mathematics
//
@ -30,23 +30,65 @@
namespace sgpem
{
/// \brief A link to a loaded DSO object
///
/// When a plugin is found, PluginManager::rescan_dirs() tries to load it by
/// creating an object of this class.
/// The constructor should throw InvalidPluginException if the plugin isn't
/// a valid SGPEMv2 one. This should be handled directly into
/// PluginManager::rescan_dirs().
class Module;
class SG_DLLEXPORT Module : public Glib::Module
{
public:
/// \brief Constructor taking an identifier.
///
/// Constructor taking an identifier.
/// \throw InvalidPluginException If the DSO you're trying to load
/// doesn't export a valid SGPEMv2 backend::Plugin interface.
/// \param identifier A string with the DSO name without any file-extension
/// suffix. This is retrieved by PluginManager::rescan_dirs().
Module(const Glib::ustring& identifier) throw(InvalidPluginException);
/// \brief Enables or disables a plugin
///
/// Enables/disables a plugin, calling its on_init()/on_exit() exported
/// functions where appropriate.
/// \param enabled whether to enable or disable the module.
void set_enabled(bool enabled = true);
/// \brief Returns the name of the module.
///
/// Calls Plugin::get_name()
/// \return the name of the module.
Glib::ustring get_name() const;
/// \brief Returns the author of the module.
///
/// Calls Plugin::get_author()
/// \return the author of the module.
Glib::ustring get_author() const;
/// \brief Returns a description of the module.
///
/// Calls Plugin::describe()
/// \return a description of the module.
Glib::ustring describe() const;
/// \brief Returns the version of the module.
///
/// Calls Plugin::get_version()
/// \return the version of the module.
float get_version() const;
/// \brief Returns whether the module is enabled or disabled.
///
/// Enables/disables a plugin, calling its on_init()/on_exit() exported
/// functions where appropriate.
/// \param enabled whether to enable or disable the module.
bool get_enabled() const;
private:
@ -54,7 +96,12 @@ namespace sgpem
typedef const char* (*f_ustring)(void);
typedef float (*f_float)(void);
/// True if the plugin is enabled, false otherwise
///
bool _enabled;
/// A string containing the DSO name, stripped of any file-extension suffix
///
Glib::ustring _id;
f_void on_init_ptr;

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@ -1,4 +1,4 @@
// src/backend/plugin.hh - Copyright 2005, 2006, University
// src/backend/sgpemv2/plugin.hh - Copyright 2005, 2006, University
// of Padova, dept. of Pure and Applied
// Mathematics
//
@ -43,12 +43,12 @@ extern "C"
* Sets up the plugin's initial state and
* performs needed actions before its usage can start.
*/
SG_DLLEXPORT void sgpem__Plugin__on_init();
SG_DLLEXPORT void sgpem__Plugin__on_init();
SG_DLLEXPORT void sgpem__Plugin__on_exit();
SG_DLLEXPORT const char* sgpem__Plugin__describe();
SG_DLLEXPORT const char* sgpem__Plugin__get_name();
SG_DLLEXPORT const char* sgpem__Plugin__get_author();
SG_DLLEXPORT void sgpem__Plugin__on_exit();
SG_DLLEXPORT const char* sgpem__Plugin__describe();
SG_DLLEXPORT const char* sgpem__Plugin__get_name();
SG_DLLEXPORT const char* sgpem__Plugin__get_author();
SG_DLLEXPORT float sgpem__Plugin__get_version();
// To know why SG_DLLEXPORT must go *before* the return

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@ -90,7 +90,7 @@ namespace sgpem
/// ready.
///
/// The arrival time is a static (respect to the simulation) property.
/// \return the arrival time of of the Schedulable.
/// \return the arrival time of the Schedulable.
virtual unsigned int get_arrival_time() const = 0;
/// \brief Returns the elapsed time of the Schedulable.
@ -100,7 +100,7 @@ namespace sgpem
/// until the current instant.
///
/// The elapsed time is a dynamic (respect to the simulation) property.
/// \return the elapsed time of of the Schedulable.
/// \return the elapsed time of the Schedulable.
virtual unsigned int get_elapsed_time() const = 0;
/// \brief Returns the remaining time of the Schedulable.
@ -113,7 +113,7 @@ namespace sgpem
/// and the current elapsed CPU time.
///
/// The remaining time is a dynamic (respect to the simulation) property.
/// \return the remaining time of of the Schedulable.
/// \return the remaining time of the Schedulable.
virtual unsigned int get_remaining_time() const;
/// \brief Returns the last aquisition instant of the Schedulable.
@ -126,7 +126,7 @@ namespace sgpem
/// Its dual feature is the last release instant.
///
/// The last aquisition instant is a dynamic (respect to the simulation) property.
/// \return the last aquisition instant of of the Schedulable.
/// \return the last aquisition instant of the Schedulable.
virtual int get_last_acquisition() const = 0;
/// \brief Returns the last release instant of the Schedulable.
@ -139,7 +139,7 @@ namespace sgpem
/// Its dual feature is the last aquisition instant.
///
/// The last release instant is a dynamic (respect to the simulation) property.
/// \return the last release instant of of the Schedulable.
/// \return the last release instant of the Schedulable.
virtual int get_last_release() const = 0;
/// \brief Returns the base priority of the Schedulable.
@ -153,7 +153,7 @@ namespace sgpem
/// of the schedulable, which is the real parameter policies read.
///
/// The base priority is a static (respect to the simulation) property.
/// \return the base priority of of the Schedulable.
/// \return the base priority of the Schedulable.
virtual int get_base_priority() const = 0;
/// \brief Returns the total required CPU time of the Schedulable.
@ -166,7 +166,7 @@ namespace sgpem
/// its state is set to "terminated".
///
/// The total required CPU time is a static (respect to the simulation) property.
/// \return the total required CPU time of of the Schedulable.
/// \return the total required CPU time of the Schedulable.
virtual unsigned int get_total_cpu_time() const = 0;
/// \brief Returns the current priority of the Schedulable.
@ -180,7 +180,7 @@ namespace sgpem
/// of the schedulable, which is the real parameter policies read.
///
/// The current priority is a dynamic (respect to the simulation) property.
/// \return the dynamic priority of of the Schedulable.
/// \return the dynamic priority of the Schedulable.
virtual int get_current_priority() const = 0;
/// \brief Returns the current priority push of the Schedulable.
@ -194,7 +194,7 @@ namespace sgpem
/// of the schedulable, which is the real parameter policies read.
///
/// The priority push is a dynamic (respect to the simulation) property.
/// \return the current priority push of of the Schedulable.
/// \return the current priority push of the Schedulable.
virtual int get_priority_push() const;
/// \brief Sets the priority push of the Schedulable, returning the old one.
@ -209,7 +209,7 @@ namespace sgpem
///
/// The priority push is a dynamic (respect to the simulation) property.
/// \param new_value the new push to be set.
/// \return the old priority push of of the Schedulable.
/// \return the old priority push of the Schedulable.
virtual int set_priority_push(int new_value = 0) = 0;
/// \brief Returns the current state of the Schedulable.
@ -220,7 +220,7 @@ namespace sgpem
/// states of a schedulable.
///
/// The current state is a dynamic (respect to the simulation) property.
/// \return the current state of of the Schedulable.
/// \return the current state of the Schedulable.
virtual state get_state() const = 0;
/// \brief Serializes this entity using a visitor pattern.

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@ -26,12 +26,26 @@
namespace sgpem
{
class Simulation;
/// \brief This class instantiates the pattern observer for the target Simulation
///
/// A SimulationObserver represents an entity which may register to a Simulation
/// to get notifications when the state of the Simulation changes.
class SimulationObserver;
class SG_DLLEXPORT SimulationObserver
{
public:
/// \brief Updates the observer with information provided by changed_simulation
///
/// This method is called whenever the simulation decides that observers should
/// be notified.
/// \param changed_simulation the simulation which notifies an update.
virtual void update(const Simulation& changed_simulation) = 0;
/// \brief Standard virtual destructor.
///
/// Standard virtual destructor.
virtual ~SimulationObserver();
}

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@ -26,21 +26,56 @@
namespace sgpem
{
class StaticResource;
class SerializeVisitor;
/// StaticResource is an object that act for a system resource.
/// It has a name, and a number of places.
///
/// The attributes stored in a static entity are static in the sense that
/// they are user-set and no inner mechanism of the Backend component may
/// change these attributes without the user having explicitly asked it.
///
/// This is enforced by not providing any setter method, and by making the
/// copy constructor private. This makes clear that if you want to edit a
/// static entity, you should reset the ::History, remove the old static
/// entity, and create a new dynamic entity for the new static one.
class StaticResource
{
public:
/// \brief Constructor taking a defined name and a number of places.
///
/// \param name the name of the resource
/// \param places the number of places of the resource
StaticResource(const Glib::ustring& name, unsigned int places = 1);
/// \brief Returns the name of the Resource.
///
/// Returns the name of the Resource.
/// \return the name of the Resource.
Glib::ustring get_name() const;
/// \brief Modifies the name of the Resource.
///
/// Modifies the name of the Resource.
/// \param name the new name for the Resource.
/// \return the old name of the Resource.
Glib::ustring set_name(Glib::ustring name);
/// \brief Returns the number of places of the Resource.
///
/// Returns the number of places of the Resource.
/// \return the number of places of the Resource.
unsigned int get_places() const;
/// \brief Modifies the number of places of the Resource.
///
/// Modifies the number of places of the Resource.
/// \param name the new number of places for the Resource.
/// \return the old number of places of the Resource.
unsigned int set_places(unsigned int places);
private:
/// \brief Private standard copy constructor.
StaticResource(const StaticResource&);
Glib::ustring _name;

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@ -27,7 +27,21 @@
namespace sgpem
{
/// \brief Represents the static description of a request.
///
/// Represents the static description of a request.
/// The attributes stored in a static entity are static in the sense that
/// they are user-set and no inner mechanism of the Backend component may
/// change these attributes without the user having explicitly asked it.
///
/// This is enforced by not providing any setter method, and by making the
/// copy constructor private. This makes clear that if you want to edit a
/// static entity, you should reset the ::History, remove the old static
/// entity, and create a new dynamic entity for the new static one.
class StaticSubRequest;
class StaticRequest;
class StaticResource;
@ -36,21 +50,60 @@ namespace sgpem
public:
typedef SubRequest::resource_key_t resource_key_t;
StaticSubRequest(resource_key_t resource_key,
unsigned int length);
/// \brief Constructor taking the resource id, and the length.
///
/// Create a StaticSubRequest with assigned StaticResource,
/// for one single places, and for a defined length.
/// \param resource_key the id of the requested resource
/// \param length the time the resource is needed.
StaticSubRequest(resource_key_t resource_key, unsigned int length);
/// \brief Standard virtual destructor.
///
/// Standard virtual destructor.
~StaticSubRequest();
/// \brief Returns the id of the requested resource.
///
/// Returns the id of the requested resource.
/// \return the id of the requested resource.
resource_key_t get_resource_key() const;
/// \brief Changes the requested resource.
///
/// Changes the requested resource by changing the related id.
/// \param resource_key the id of the new requested resource.
/// \return the id of the old requested resource.
resource_key_t set_resource_key(resource_key_t resource_key);
/// \brief Returns the length of the request.
///
/// Returns the length of the request.
/// \return the length of the request.
unsigned int get_length() const;
/// \brief Modifies the length of the request.
///
/// Modifies the length of the request.
/// \param length the new lenght of the request.
/// \return the old length of the request.
unsigned int set_length(unsigned int length);
private:
/// \brief Private standard copy constructor
///
StaticSubRequest(const StaticSubRequest&);
/// \brief Private standard operator assingment.
///
StaticSubRequest& operator=(const StaticSubRequest&);
/// The id of the requested resource
///
resource_key_t _resource_key;
/// How long (how many time cycles) the resource is needed.
///
unsigned int _length;
};

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@ -34,28 +34,117 @@
namespace sgpem
{
class StaticProcess;
class StaticThread;
class StaticRequest;
/// \brief A StaticThread object is a StaticSchedulable object which describes a
/// thread and offers thread-specific information.
///
/// A StaticThread object stores the invariant characterization of a thread.
/// It is used together with the Thread object to fulfill the needs of a
/// PublicSchedulable [PublicThread wannabe] user.
/// The attributes stored in a static entity are static in the sense that
/// they are user-set and no inner mechanism of the Backend component may
/// change these attributes without the user having explicitly asked it.
///
/// This is enforced by not providing any setter method, and by making the
/// copy constructor private. This makes clear that if you want to edit a
/// static entity, you should reset the ::History, remove the old static
/// entity, and create a new dynamic entity for the new static one.
///
/// One noteworthy thing is the actual meaning of the arrival time of a thread:
/// it is the difference between
///
/// the instant of the simulation in which this thread requires the CPU
/// for the first time, i.e. the instant at which its creation in the
/// operating system is simulated,
///
/// and
///
/// the instant of the simulation in which the process which owns
/// this thread requires the CPU for the first time, i.e. the instant
/// at which its creation in the operating system is simulated.
class StaticThread;
class StaticThread : public StaticSchedulable
{
public:
/// Creates a StaticThread object with definite
/// name, father (pointer), total cpu time required,
/// arrival time (default is 0 [zero]) and base priority (default is 0 [zero]).
///
/// \param name the name of the thread
/// \param process the father process
/// \param cpu_time the total required cpu time
/// \param arrival_time the arrival time
/// \param base_priority the base priority
StaticThread(const Glib::ustring& name,
StaticProcess& process,
unsigned int cpu_time,
unsigned int arrival_time = 0,
int base_priority = 0);
/// \brief Standard virtual destructor.
///
/// Standard virtual destructor.
virtual ~StaticThread();
/// \brief Returns the total required CPU time of the Thread.
///
/// Returns the total required CPU time of the Thread.
/// The total required CPU time is the time the Thread needs to
/// complete its work.
///
/// When a Thread's elapsed CPU time equals the total required CPU time
/// its state is set to "terminated".
///
/// The total required CPU time is a static (respect to the simulation) property.
/// \return the total required CPU time of the Thread.
virtual unsigned int get_total_cpu_time() const;
/// \brief Modifies the total required CPU time of the Thread.
///
/// Modifies the total required CPU time of the Thread.
/// Returns the old total required CPU time of the Thread.
/// The total required CPU time is the time the Thread needs to
/// complete its work.
///
/// When a Thread's elapsed CPU time equals the total required CPU time
/// its state is set to "terminated".
///
/// The total required CPU time is a static (respect to the simulation) property.
/// \param cpu_time the new amount of total CPU time required by the thread.
/// \return the old total required CPU time of the Thread.
unsigned int set_total_cpu_time(unsigned int cpu_time);
/// \brief Returns the arrival time of the Thread.
///
/// Returns the arrival time of the Thread.
/// The arrival time is the instant of the simulation when
/// the state of the Thread is switched from future to
/// ready.
/// @see ::StaticThread.
/// \return the arrival time of the Schedulable.
virtual unsigned int get_arrival_time() const;
/// \brief Modifies the arrival time of the Thread.
///
/// Modifies the arrival time of the Thread.
/// The arrival time is the instant of the simulation when
/// the state of the Thread is switched from future to
/// ready.
/// @see ::StaticThread.
/// \return the arrival time of the Schedulable.
virtual unsigned int set_arrival_time(unsigned int arrival_time);
/// \brief Returns the parent process of the Thread
///
/// This StaticThread object represents the invariant description of a thread.
/// That thread belongs to a particular process.
/// That process has an associated invariant description.
/// This method returns an handle to that description.
/// \return the parent process of the Thread
virtual StaticProcess& get_process();
// Caller can use directly the vector instead that
@ -65,9 +154,25 @@ namespace sgpem
virtual std::vector<StaticRequest*>& get_requests();
private:
/// \brief Private standard copy constructor.
StaticThread(const StaticThread&);
/// The difference between
///
/// the instant of the simulation in which this thread requires the CPU
/// for the first time, i.e. the instant at which its creation in the
/// operating system is simulated,
///
/// and
///
/// the instant of the simulation in which the process which owns
/// this thread requires the CPU for the first time, i.e. the instant
/// at which its creation in the operating system is simulated.
unsigned int _start_time_delta;
/// The total cpu time required by this thread to terminate.
///
unsigned int _required_cpu_time;
StaticProcess* _process;
std::vector<StaticRequest*> _static_requests;