- Merge branch 0.3-r1003--scheduler-manage-preemption into trunk
git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@1023 3ecf2c5c-341e-0410-92b4-d18e462d057c
This commit is contained in:
parent
cb5d958790
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df4b1b4205
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@ -58,3 +58,16 @@ the time slice will have to end before the former can run."""
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self.sort(queue,by_ltime)
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self.sort(queue,by_prio)
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# manage preemption: see if we've a running thread
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# in the ready queue, and if it can still run
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if self.is_preemptive() == True:
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higher_prio = queue.get_item_at(0).get_current_priority()
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i = 0
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while i < queue.size():
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sched = queue.get_item_at(i)
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priority = sched.get_current_priority()
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if(priority != higher_prio):
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break
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if sched.get_state() == "running":
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queue.bubble_to_front(i)
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i += 1
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@ -53,3 +53,4 @@ Time Next in this case."""
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a.get_total_cpu_time() - a.get_elapsed_time() < \
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b.get_total_cpu_time() - b.get_elapsed_time()
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self.sort(queue,cmpf)
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@ -150,15 +150,6 @@ namespace sgpem {
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public:
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virtual ~Schedulable() = 0;
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enum state
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{
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state_running = 1<<0,
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state_ready = 1<<1,
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state_blocked = 1<<2,
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state_future = 1<<3,
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state_terminated = 1<<4
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};
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virtual unsigned int get_arrival_time() const = 0;
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virtual unsigned int get_elapsed_time() const = 0;
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virtual int get_last_acquisition() const = 0;
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@ -166,7 +157,30 @@ namespace sgpem {
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virtual int get_base_priority() const = 0;
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virtual int get_current_priority() const = 0;
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virtual unsigned int get_total_cpu_time() const = 0;
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virtual state get_state() const = 0;
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%ignore Schedulable::get_state() const;
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%extend {
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const char* get_state() const
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{
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switch(self->get_state())
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{
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case Schedulable::state_future:
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return "future";
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case Schedulable::state_terminated:
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return "terminated";
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case Schedulable::state_running:
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return "running";
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case Schedulable::state_ready:
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return "ready";
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case Schedulable::state_blocked:
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return "blocked";
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default:
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// should never get here
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return "undefined";
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}
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}
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}
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%ignore Schedulable::get_name() const;
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%extend {
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@ -204,6 +218,7 @@ namespace sgpem {
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sgpem::Thread& get_item_at(position index);
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void swap(position a, position b) throw(std::out_of_range);
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void bubble_to_front(position x) throw(std::out_of_range);
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private:
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// Avoid instantiation and copy
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@ -82,7 +82,7 @@ static T* deep_find(const std::vector<T*>& v, const T& obj)
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// -----------------
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ConcreteHistory::ConcreteHistory()
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: History(), _snapshots()
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: History(), _snapshots(), _sealed(false)
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{
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_snapshots.push_back(new ConcreteEnvironment());
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}
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@ -95,7 +95,7 @@ ConcreteHistory::~ConcreteHistory()
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}
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ConcreteHistory::ConcreteHistory(const ConcreteHistory& h) :
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History(h)
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History(h), _sealed(h._sealed)
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{
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typedef Snapshots::const_iterator SnapIt;
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for (SnapIt it = h._snapshots.begin(); it != h._snapshots.end(); ++it)
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@ -489,12 +489,16 @@ ConcreteHistory::edit_subrequest(SubRequest& subrequest,
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void
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ConcreteHistory::step_front(position p)
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ConcreteHistory::set_front(position p)
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{
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_front = p;
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if (p > _snapshots.size())
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_front = _snapshots.size();
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notify_change();
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position old_front = _front;
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if (p > _snapshots.size() - 1)
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_front = _snapshots.size() - 1;
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else
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_front = p;
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if(old_front != _front)
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notify_change();
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}
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void
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@ -507,6 +511,7 @@ ConcreteHistory::reset(bool notify)
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for_each(it, _snapshots.end(), deletor<ConcreteEnvironment>());
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_snapshots.resize(1); // Truncate to keep only our "model"
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_front = 0;
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_sealed = false;
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if (notify)
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notify_change();
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@ -519,3 +524,18 @@ ConcreteHistory::notify_change()
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for (it = _observers.begin(); it != _observers.end(); it++)
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(*it)->update(*this);
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}
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bool
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ConcreteHistory::is_sealed() const
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{
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return _sealed;
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}
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bool
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ConcreteHistory::seal()
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{
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bool t = _sealed;
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_sealed = true;
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return t;
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}
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@ -109,8 +109,13 @@ namespace sgpem
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resource_key_t resource_key,
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time_t duration);
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// sets the front to position p
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virtual void set_front(position p);
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virtual void step_front(position p);
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bool is_sealed() const;
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// (Returns if the History was sealed before this call)
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bool seal();
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virtual void reset(bool notify = true);
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@ -124,6 +129,7 @@ namespace sgpem
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// Disable assignment, implement it only if needed
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ConcreteHistory& operator=(const ConcreteHistory& op2);
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bool _sealed;
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}
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; //~ class ConcreteHistory
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@ -64,7 +64,7 @@ ConcreteSimulation::jump_to(History::position p) throw(UserInterruptException, N
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// pauses the simulation (see below)
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break;
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case state_stopped:
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_history.step_front(0);
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_history.set_front(0);
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break;
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default:
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break;
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@ -86,7 +86,7 @@ ConcreteSimulation::jump_to(History::position p) throw(UserInterruptException, N
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yet_to_finish = step();
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increment++;
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}
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get_history().step_front(p);
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get_history().set_front(std::min(p, _history.get_size()));
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if (!yet_to_finish)
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stop();
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@ -126,7 +126,7 @@ ConcreteSimulation::run() throw(UserInterruptException, NullPolicyException, Mal
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switch (_state)
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{
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case state_stopped:
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_history.step_front(0);
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_history.set_front(0);
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break;
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default:
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break;
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@ -136,9 +136,10 @@ ConcreteSimulation::run() throw(UserInterruptException, NullPolicyException, Mal
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//step forward
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bool yet_to_finish = step();
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get_history().step_front(get_history().get_front() + 1);
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_history.set_front(_history.get_front() + 1);
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if (yet_to_finish)
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{
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if(_mode == mode_step_by_step)
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pause();
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else
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@ -173,10 +174,23 @@ ConcreteSimulation::step()
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try
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{
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//step forward
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// step forward
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bool yet_to_finish = true;
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if (get_history().get_front() == get_history().get_size() - 1)
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yet_to_finish = Scheduler::get_instance().step_forward(_history, *get_policy(), *get_resource_policy());
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if (_history.get_front() == _history.get_size() - 1)
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if(!_history.is_sealed())
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yet_to_finish = Scheduler::get_instance().step_forward(_history, *get_policy(), *get_resource_policy());
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else
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yet_to_finish = false;
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if (!yet_to_finish) _history.seal();
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// since the simulation expects to be notified
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// of simulation termination when reaching the last environment
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// and the front will be updated just out of this method,
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// we have to make this horrible thing
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if (_history.get_front() == _history.get_size() - 2 && _history.is_sealed())
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yet_to_finish = false;
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return yet_to_finish;
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}
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catch (const CPUPolicyException& e)
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@ -129,6 +129,7 @@ namespace sgpem
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time_t duration) = 0;
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virtual position get_front() const;
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virtual bool is_sealed() const = 0;
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virtual void attach(HistoryObserver& observer);
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virtual void detach(const HistoryObserver& observer);
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@ -27,7 +27,7 @@ using sgpem::ReadyQueue;
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void
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ReadyQueue::swap(position a, position b)
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throw (std::out_of_range)
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throw (std::out_of_range)
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{
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if (a == b) return;
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@ -51,7 +51,7 @@ ReadyQueue::size() const
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sgpem::Thread&
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ReadyQueue::get_item_at(position index)
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throw (std::out_of_range)
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throw (std::out_of_range)
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{
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// Checks index access
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return *_scheds.at(index);
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@ -59,7 +59,7 @@ throw (std::out_of_range)
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const sgpem::Thread&
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ReadyQueue::get_item_at(position index) const
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throw (std::out_of_range)
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throw (std::out_of_range)
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{
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// Checks index access
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return *_scheds.at(index);
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@ -71,6 +71,18 @@ ReadyQueue::append(Thread& thread)
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_scheds.push_back(&thread);
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}
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void
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ReadyQueue::bubble_to_front(position x)
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throw(std::out_of_range)
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{
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while(x > 0)
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{
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swap(x - 1, x);
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--x;
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}
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}
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void
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ReadyQueue::erase_first()
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{
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@ -42,6 +42,10 @@ namespace sgpem
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Thread& get_item_at(position index) throw (std::out_of_range);
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const Thread& get_item_at(position index) const throw (std::out_of_range);
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void append(Thread& schedulable);
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/** \brief Bubble element x to the front of the queue
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*/
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void bubble_to_front(position x) throw(std::out_of_range);
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void erase_first();
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private:
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@ -61,6 +61,7 @@ typedef Environment::SubRequestQueue SubRequestQueue;
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// ------------------ Static helper functions --------------
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inline bool is_running(const Thread* running_thread);
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static void collect_threads(const std::vector<Process*>& procs, Threads& collected_threads);
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static void prepare_ready_queue(ConcreteEnvironment& snapshot, const Threads& all_threads);
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static void terminate_all_requests_of(DynamicThread& thread, ConcreteEnvironment& environment);
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@ -75,6 +76,12 @@ static void determine_subr_allocable_status(const Resource& res, SubRequestQueue
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// ---------------------------------------------------------
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bool
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is_running(const Thread* running_thread)
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{
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return running_thread != NULL && running_thread->get_state() == Schedulable::state_running;
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}
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// Collects all threads of an environment into a single vector
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void
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@ -480,6 +487,7 @@ Scheduler::step_forward(History& history, CPUPolicy& cpu_policy, ResourcePolicy&
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current.set_state(Schedulable::state_terminated);
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current.set_last_release(current_instant);
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terminate_all_requests_of(current, *new_snapshot);
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running_thread = NULL;
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}
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// if we found the running thread, there isn't another one,
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@ -536,29 +544,31 @@ Scheduler::step_forward(History& history, CPUPolicy& cpu_policy, ResourcePolicy&
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_ready_queue = &new_snapshot->get_sorted_queue();
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// Determine if the policy is pre_emptive, and what time slice it uses
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bool preemptible_policy = cpu_policy.is_pre_emptive();
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bool preemptive_policy = cpu_policy.is_pre_emptive();
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int time_slice = cpu_policy.get_time_slice();
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// ?. See if old running_thread has to be put to ready state
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// This happens when the policy makes use of preemptability by
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// priority, or when a time slice ended
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if (running_thread != NULL && running_thread->get_state() == Schedulable::state_running &&
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(preemptible_policy || (time_slice > 0 &&
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// A process can be preempted every n-th time-slice, so we use the modulo operator
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(current_instant - running_thread->get_last_acquisition()) % time_slice == 0) ))
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// This happens when a time slice ends
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if (is_running(running_thread) && time_slice > 0 &&
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// A process can be preempted every n-th time-slice, so we use the modulo operator:
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(current_instant - running_thread->get_last_acquisition()) % time_slice == 0)
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{
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running_thread->set_state(Schedulable::state_ready);
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// We don't set the last_release parameter here. If necessary,
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// we'll do that below, when selecting a new running thread,
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// only if it's different from the previous one.
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running_thread->set_last_release(current_instant);
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}
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prepare_ready_queue(*new_snapshot, all_threads);
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// If the policy is preemptible, and we still have a running thread,
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// add it to the queue.
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if(preemptive_policy && is_running(running_thread))
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_ready_queue->append(*running_thread);
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// ?. Ask the policy to sort the queue. If we must select
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// a new thread and it can't run for some reason (it goes blocked, or
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// terminates), then we remove it from the built ReadyQueue and
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// check if the next one can run.
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prepare_ready_queue(*new_snapshot, all_threads);
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// check if the next one can run (see while loop further below).
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if(_ready_queue->size() > 0) cpu_policy.sort_queue();
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// If we don't have to select a new running thread, because the old one didn't
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@ -566,7 +576,11 @@ Scheduler::step_forward(History& history, CPUPolicy& cpu_policy, ResourcePolicy&
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// * if the current running thread doesn't block, we can perform the final cleanup,
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// since the queue is already sorted
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// * else we've to select another running thread, so we continue down in the method
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if(running_thread != NULL && running_thread->get_state() == Schedulable::state_running)
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if( // Non-preemptive policy, not ended time-slice:
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(!preemptive_policy && is_running(running_thread)) ||
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// Pre-emptive policy, running thread still the first of the queue.
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// Note: if is_running(running_thread) == true, then _ready_queue->size() > 0
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(preemptive_policy && is_running(running_thread) && &_ready_queue->get_item_at(0) == running_thread) )
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{
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raise_new_requests(*running_thread, *new_snapshot, resource_policy);
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if(running_thread->get_state() != Schedulable::state_blocked)
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@ -602,18 +616,6 @@ Scheduler::step_forward(History& history, CPUPolicy& cpu_policy, ResourcePolicy&
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continue;
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}
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// If the new running is different from the old one,
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// remember to release our old pal, and to acquire our
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// new runner.
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// It'll sufficit that *one* candidate is different from
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// the old running to trigger this, and it's rightly so.
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if(&candidate != running_thread)
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{
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if(running_thread != NULL)
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running_thread->set_last_release(current_instant);
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candidate.set_last_acquisition(current_instant);
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}
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// Now we check if our candidate blocks on a new request
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raise_new_requests(candidate, *new_snapshot, resource_policy);
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if(candidate.get_state() != Schedulable::state_blocked)
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@ -633,6 +635,19 @@ Scheduler::step_forward(History& history, CPUPolicy& cpu_policy, ResourcePolicy&
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// Fix fields of running thread
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DynamicThread& new_running = (DynamicThread&) _ready_queue->get_item_at(0);
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new_running.set_state(Schedulable::state_running);
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// If the new running is different from the old one,
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// remember to release our old pal, and to acquire our
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// new runner.
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if(&new_running != running_thread)
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{
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if(running_thread != NULL)
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{
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running_thread->set_state(Schedulable::state_ready);
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running_thread->set_last_release(current_instant);
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}
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new_running.set_last_acquisition(current_instant);
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}
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}
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}
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@ -777,6 +777,8 @@ TextSimulation::on_set(const Tokens& arguments)
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if (policy == 0)
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{
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Simulation::get_instance().set_policy(*it);
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cout << endl << (*it)->get_name() << " scheduling policy selected." << endl;
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// FIXME: dedicate a function to set resource policy
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// which includes the following default one
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ResourcePolicyManager & rpm = *ResourcePoliciesGatekeeper::get_instance().get_registered().at(0);
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@ -1001,7 +1003,7 @@ TextSimulation::on_show_cpu_policies(const Tokens& arguments)
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for (CPUPolicyIt it = policies.begin(); it != policies.end(); ++it)
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{
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ostringstream oss;
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oss << index << ". " << (*it)->get_name() << endl;
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oss << endl << index << ". " << (*it)->get_name() << endl;
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oss << "\t" << (*it)->get_description() << endl;
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p_stdout(oss.str());
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