- Moved Simulation and ConcreteSimulation to the backend
> - Completed ConcreteSimulation, i think it is all we need at the moment... git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@773 3ecf2c5c-341e-0410-92b4-d18e462d057c
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7 changed files with 196 additions and 225 deletions
188
src/backend/concrete_simulation.cc
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188
src/backend/concrete_simulation.cc
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// src/backend/concrete_simulation.cc - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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// This file is part of SGPEMv2.
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//
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// This is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// SGPEMv2 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with SGPEMv2; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "concrete_simulation.hh"
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#include "scheduler.hh"
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#include "policies_gatekeeper.hh"
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#include <glibmm/timer.h>
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#include "smartp.tcc"
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using namespace std;
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using namespace sgpem;
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using namespace memory;
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using Glib::usleep;
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ConcreteSimulation::ConcreteSimulation() :
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_state(state_paused), _mode(true), _timer_interval(1000), _policy(NULL)
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{}
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void
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ConcreteSimulation::set_timer(const int& t)
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{
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_timer_interval = t;
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}
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int
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ConcreteSimulation::get_timer() const
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{
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return _timer_interval;
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}
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void
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ConcreteSimulation::set_mode(const bool& b)
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{
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_mode = b;
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}
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bool
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ConcreteSimulation::get_mode() const
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{
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return _mode;
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}
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void
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ConcreteSimulation::pause()
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{
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_state = state_paused;
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}
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void
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ConcreteSimulation::stop()
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{
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_state = state_stopped;
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}
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void
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ConcreteSimulation::run() throw(UserInterruptException)
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{
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switch(_state)
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{
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case state_running:
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return;
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case state_stopped:
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_history.reset(true);
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break;
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}
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_state = state_running;
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// chech for termination
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const Environment &env = _history.get_last_environment();
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const Environment::Processes& processes = env.get_processes();
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typedef Environment::Processes::const_iterator ProcessesIt;
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//******* CONTINUOUS TIME
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if (_mode)
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{
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do
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{
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bool all_term = true;
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for(ProcessesIt it = processes.begin(); it != processes.end(); ++it)
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if((*it)->get_state() != Schedulable::state_terminated)
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{
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all_term = false;
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break;
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}
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//if there are no processes left the termination message has already been notified
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//by the last execution of upadate()
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if (all_term)
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{
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_state = state_stopped;
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return; // Exit from loop
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}
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try
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{
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assert(get_policy() != NULL);
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//step forward
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Scheduler::get_instance().step_forward(_history, *get_policy());
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//sleep
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Glib::usleep(_timer_interval*1000);
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}
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catch(UserInterruptException e)
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{
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stop();
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throw;
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}
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//check the state
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if (_state == state_stopped || _state == state_paused)
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return;
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}
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while(true);
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}
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//******* STEP by STEP
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else
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{
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bool all_term = true;
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for(ProcessesIt it = processes.begin(); it != processes.end(); ++it)
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if((*it)->get_state() != Schedulable::state_terminated)
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{
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all_term = false;
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break;
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}
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if (all_term)
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//if there are no processes left the termination message has already been notified
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//by the last execution of upadate()
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_state = state_paused;
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else
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{
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try
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{
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assert(get_policy() != NULL);
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//step forward
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Scheduler::get_instance().step_forward(_history, *get_policy());
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}
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catch(UserInterruptException e)
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{
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throw;
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}
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}
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}
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}
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void
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ConcreteSimulation::set_policy(Policy* p)
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{
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_policy = p;
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if(p != NULL)
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PoliciesGatekeeper::get_instance().activate_policy(&_history, p);
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}
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Policy*
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ConcreteSimulation::get_policy()
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{
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return _policy;
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}
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66
src/backend/concrete_simulation.hh
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66
src/backend/concrete_simulation.hh
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// src/frontend/concrete_simulation.hh - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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// This file is part of SGPEMv2.
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//
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// This is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// SGPEMv2 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with SGPEMv2; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef CONCRETE_SIMULATION_HH
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#define CONCRETE_SIMULATION_HH 1
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#include "simulation.hh"
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#include "concrete_history.hh"
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namespace sgpem
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{
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class ConcreteSimulation;
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class ConcreteSimulation : public Simulation
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{
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public:
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ConcreteSimulation();
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void run() throw(UserInterruptException);
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void pause();
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void stop();
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void set_timer(const int&);
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int get_timer() const;
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void set_mode(const bool&);
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bool get_mode() const;
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void set_policy(Policy*);
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Policy* get_policy();
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private:
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state _state;
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bool _mode;
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int _timer_interval;
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ConcreteHistory _history;
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Policy* _policy;
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};
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}
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#endif
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40
src/backend/simulation.cc
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40
src/backend/simulation.cc
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// src/backend/simulation.cc - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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// This file is part of SGPEMv2.
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//
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// This is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// SGPEMv2 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with SGPEMv2; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "simulation.hh"
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#include "concrete_simulation.hh"
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// Do not include in header file:
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#include "singleton.tcc"
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using namespace sgpem;
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// Explicit template instantiation to allow to export symbols from the DSO.
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template class SG_DLLEXPORT Singleton<ConcreteSimulation>;
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Simulation::~Simulation()
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{
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}
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Simulation&
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Simulation::get_instance()
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{
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return Singleton<ConcreteSimulation>::get_instance();
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}
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151
src/backend/simulation.hh
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151
src/backend/simulation.hh
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// src/frontend/simulation.hh - Copyright 2005, 2006, University
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// of Padova, dept. of Pure and Applied
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// Mathematics
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//
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// This file is part of SGPEMv2.
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//
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// This is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// SGPEMv2 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with SGPEMv2; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef SIMULATION_HH
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#define SIMULATION_HH 1
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namespace sgpem
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{
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class ConcreteSimulation;
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class Policy;
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}
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#include "config.h"
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#include "singleton.hh"
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#include "user_interrupt_exception.hh"
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#include <vector>
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namespace sgpem
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{
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class Simulation;
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/**
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\brief Manages a single simulation instance.
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Starting from a base state, simulates the progress of a scheduling system.
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Given the discrete nature of the implementation, once a scheduling algorithm
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and its parameters are fixed, the state of the system is a function of time.
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This doesn't mean the behaviour of the policy is assumed to be deterministic,
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since this will restrict the range of available policies (we won't be able
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to uselottery scheduling, for example).
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It provides methods to edit the state of the simulation, to check the
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characteristics of the simulation (advancement speed, advancement mode) and to
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check which schedulng algorithm is currently in use.
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\remarks Implements the Observer pattern: observes classes \ref History, \ref Scheduler,
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\ref Policy.
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\remarks Implements the Controller pattern: ensures Low Coupling between the Frontend and
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the Backend layers.
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*/
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class SG_DLLEXPORT Simulation : public Singleton<ConcreteSimulation>
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{
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public:
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enum state
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{
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state_running,
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state_paused,
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state_stopped
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};
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virtual ~Simulation();
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/**
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\brief Runs the simulation.
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Advances the simulation by one or more steps, depending on the
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actual state and on the value set with set_mode().
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*/
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virtual void run() throw(UserInterruptException) = 0;
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/**
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\brief Pauses a running simulation.
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It is obviously useful only when the advancement mode is continue.
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Calling again run() will cause the simulation to start from the current
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simulation step.
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*/
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virtual void pause() = 0;
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/**
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\brief Stops the simulation.
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Behaves in the same way as pause(), except that the next call to run()
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will cause the simulation to start from the beginning.
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*/
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virtual void stop() = 0;
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/**
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\brief Setter for the attribute timer_interval.
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This method is used to define how a single time unit is to be
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interpreted when the simulation advancement mode is continue.
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The input value is in milliseconds, and it must be in range [0, 10000].
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*/
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virtual void set_timer(const int&) = 0;
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/**
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\see set_timer()
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*/
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virtual int get_timer() const = 0;
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/**
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\brief This methods allows to change the way the simulation progresses.
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If the input value is 0 (false), the simulation will advance a single time
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step for each call to run().
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If the input value is 1 (true), the simulation will advance contiuosly,
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waiting the time defined with set_timer() between each step, until all
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processes have terminated, or some error happens.
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*/
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virtual void set_mode(const bool&) = 0;
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/**
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\return The simulation advancement mode: 0 if step-to-step, 1 if
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continue.
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*/
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virtual bool get_mode() const = 0;
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/**
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\brief Setup the policy to be used by the system.
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The input pointer must be one of those returned by get_avaiable_policies().
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*/
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virtual void set_policy(Policy*) = 0;
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/**
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\return The policy currently in use.
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*/
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virtual Policy* get_policy() = 0;
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/**
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* Small kludge to avoid the need for declaration of ConcreteSimulation
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* by the calling code of Simulation::get_instance()
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*/
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static Simulation& get_instance();
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};
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}
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#endif
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