- Fixed code to follow function naming conventions a bit more

git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@306 3ecf2c5c-341e-0410-92b4-d18e462d057c
This commit is contained in:
tchernobog 2006-02-09 19:33:35 +00:00
parent e8b28cc2ec
commit 68a0cef9d9
22 changed files with 427 additions and 407 deletions

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@ -23,104 +23,104 @@ using namespace std;
using namespace sgpem;
using namespace memory;
//History::instance; //static object
//History::instance; //static object
History History::_instance(10); //dummy parameter
History::History(int) //private constructor. The parameter is discarded
:_total_time_elapsed(0)
{
}
History::History(int) //private constructor. The parameter is discarded
:_total_time_elapsed(0)
{}
History&
History::getInstance()
{
return _instance;
return _instance;
}
/**
Returns a pointer to a copy of the SchedulableStatus object relative to this instant.
It can be NULL if time is out of range or if the SimulationStatus object relative to
this instant has no running entities.
/*
Returns a pointer to a copy of the SchedulableStatus object relative to this instant.
It can be NULL if time is out of range or if the SimulationStatus object relative to
this instant has no running entities.
*/
smart_ptr<const SchedulableStatus>
History::getScheduledAt (int time)
History::get_scheduled_at(int time)
{
if (time >= _total_time_elapsed || time < 0) //out of range
return smart_ptr<const SchedulableStatus>(NULL);
if (time >= _total_time_elapsed || time < 0) //out of range
return smart_ptr<const SchedulableStatus>(NULL);
return getSimulationStatusAt(time)->getRunning();
return get_simulation_status_at(time)->get_running();
}
/**
Returns a pointer to a copy of the SimulationStatus object relative to this instant or NULL
if time is out of range.
Returns a pointer to a copy of the SimulationStatus object relative to this instant or NULL
if time is out of range.
*/
smart_ptr<const SimulationStatus>
History::getSimulationStatusAt (int time)
History::get_simulation_status_at(int time)
{
if (time >= _total_time_elapsed || time < 0) //out of range
return smart_ptr<const SimulationStatus>(NULL);
if (time >= _total_time_elapsed || time < 0) //out of range
return smart_ptr<const SimulationStatus>(NULL);
int trascorso = 0;
for(vector<Slice>::iterator i=_slices.begin(); i < _slices.end(); i++)
if (time < trascorso + i->getDuration()) //FOUND!!
return smart_ptr<const SimulationStatus>(new SimulationStatus(i->getSimulationStatus()));
else //Go on...
trascorso += i->getDuration();
int trascorso = 0;
for(vector<Slice>::iterator i=_slices.begin(); i < _slices.end(); i++)
if (time < trascorso + i->get_duration()) //FOUND!!
return smart_ptr<const SimulationStatus>(new SimulationStatus(i->get_simulation_status()));
else //Go on...
trascorso += i->get_duration();
//never reached
return smart_ptr<const SimulationStatus>(NULL);
//never reached
return smart_ptr<const SimulationStatus>(NULL);
}
int
History::getCurrentTime()
History::get_current_time()
{
return _total_time_elapsed;
return _total_time_elapsed;
}
/**
Appends to the history a SimulationStatus creating a Slice with duration of 1 instant.
Calls the method notify() in quality of ObservedSubject, updating all observers.
Appends to the history a SimulationStatus creating a Slice with duration of 1 instant.
Calls the method notify() in quality of ObservedSubject, updating all observers.
*/
void
History::enqueueSlice (SimulationStatus status)
History::enqueue_slice(SimulationStatus status)
{
if (_slices.size() == 0){
_slices.push_back(Slice(0, 1, status));
_total_time_elapsed = 1;
notify();
return;
}
if(_slices.size() == 0){
_slices.push_back(Slice(0, 1, status));
_total_time_elapsed = 1;
notify();
return;
}
//check the last slice
Slice& last = _slices[_slices.size()-1];
if (last.getSimulationStatus() == status) //increments the duration by ONE unit
{
last.setDuration(last.getDuration()+1);
}
else //insert a new slice CONTIGUOUS to the last one
{
_slices.push_back(Slice(last.getStartedAt() + last.getDuration(), 1, status));
}
_total_time_elapsed++; //one instant is passed...
notify();
//check the last slice
Slice& last = _slices[_slices.size()-1];
if (last.get_simulation_status() == status) //increments the duration by ONE unit
{
last.set_duration(last.get_duration()+1);
}
else //insert a new slice CONTIGUOUS to the last one
{
_slices.push_back(Slice(last.get_started_at() + last.get_duration(), 1, status));
}
_total_time_elapsed++; //one instant is passed...
notify();
}
/**
Removes all the informations about the simulation following the specified instant.
Removes all the informations about the simulation following the specified instant.
*/
void
History::truncateAt (int instant)
History::truncate_at(int instant)
{
//reach the instant
vector<Slice>::iterator i = _slices.begin();
for (int k=0; k < instant; k++)
i++;
//replaces the current vector with the "trimmed" one.
_slices = vector<Slice>(_slices.begin(),i);
_total_time_elapsed = instant;
//reach the instant
vector<Slice>::iterator i = _slices.begin();
for (int k=0; k < instant; k++)
i++;
//replaces the current vector with the "trimmed" one.
_slices = vector<Slice>(_slices.begin(),i);
_total_time_elapsed = instant;
}

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@ -35,7 +35,7 @@
namespace sgpem
{
/** \brief Manages the history of the simulation
/** \brief Manages the history of the simulation
Manages the history of the simulation from the instant 0 to the current time,
i.e. permits to know the state of each schedulable object inside this time interval.
@ -44,28 +44,28 @@ namespace sgpem
In a future iteration it will be possible to revert the entire simulation to a state
present in the history ("undo operation")
*/
class History;
*/
class History;
class SG_DLLEXPORT History : public ObservedSubject {
public:
class SG_DLLEXPORT History : public ObservedSubject {
public:
memory::smart_ptr<const sgpem::SchedulableStatus> getScheduledAt (int time);
memory::smart_ptr<const sgpem::SimulationStatus> getSimulationStatusAt (int time);
int getCurrentTime();
void enqueueSlice (sgpem::SimulationStatus status);
void truncateAt (int instant);
memory::smart_ptr<const sgpem::SchedulableStatus> get_scheduled_at(int time);
memory::smart_ptr<const sgpem::SimulationStatus> get_simulation_status_at(int time);
int get_current_time();
void enqueue_slice(sgpem::SimulationStatus status);
void truncate_at(int instant);
static History& getInstance();
static History& getInstance();
private:
History(int); //private constructor. The parameter is discarded
static History _instance;
int _total_time_elapsed;
std::vector<sgpem::Slice> _slices;
};
private:
History(int); //private constructor. The parameter is discarded
static History _instance;
int _total_time_elapsed;
std::vector<sgpem::Slice> _slices;
};
}
}//~ namespace sgpem
#endif //HISTORY_H

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@ -28,36 +28,36 @@ ObservedSubject::~ObservedSubject()
}
/**
Calls update() in each Observer
Calls update() in each Observer
*/
void
ObservedSubject::notify()
{
for(vector<Observer*>::iterator i = _attached.begin(); i < _attached.end(); i++)
(*i)->update();
for(vector<Observer*>::iterator i = _attached.begin(); i < _attached.end(); i++)
(*i)->update();
}
/**
Attachs an Observer to this ObservedSubject.
Attachs an Observer to this ObservedSubject.
*/
void
ObservedSubject::attach(Observer* o)
{
_attached.push_back(o);
_attached.push_back(o);
}
/**
Detachs the observer from this ObservedSubject.
Detachs the observer from this ObservedSubject.
*/
bool
ObservedSubject::detach(Observer* o)
{
vector<Observer*>::iterator i = find(_attached.begin(), _attached.end(), o);
if (i == _attached.end())
return false;
vector<Observer*>::iterator i = find(_attached.begin(), _attached.end(), o);
if (i == _attached.end())
return false;
_attached.erase(i); // FOUND and POPPED
return true;
_attached.erase(i); // FOUND and POPPED
return true;
}

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@ -30,25 +30,26 @@
namespace sgpem
{
/**
Abstract class which represents an observed entity who calls Update() in all Observer objects.
See "Observer Pattern" for more information.
*/
class ObservedSubject;
/**
Abstract class which represents an observed entity who calls Update() in all Observer objects.
See "Observer Pattern" for more information.
*/
class ObservedSubject;
class SG_DLLEXPORT ObservedSubject
{
public:
virtual ~ObservedSubject() =0;
class SG_DLLEXPORT ObservedSubject
{
public:
virtual ~ObservedSubject() =0;
void notify();
void attach(sgpem::Observer*);
bool detach(sgpem::Observer*);
void notify();
void attach(sgpem::Observer*);
bool detach(sgpem::Observer*);
private:
std::vector<Observer*> _attached;
};
}
private:
std::vector<Observer*> _attached;
};
} //~ namespace sgpem
#endif

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@ -23,7 +23,7 @@ using namespace sgpem;
Process::Process(const Glib::ustring& name, const unsigned int& arrival, const unsigned int& total, const int& priority)
: Schedulable(name, arrival, total, priority)
: Schedulable(name, arrival, total, priority)
{
}
@ -32,7 +32,7 @@ Process::~Process()
}
Glib::ustring
Process::getType() const
Process::get_type() const
{
return "Process";
return "Process";
}

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@ -29,22 +29,22 @@
namespace sgpem
{
class Process;
class Process;
/** \brief Represents a program in execution.
It IS a Schedulable object.
It IS a Schedulable object.
*/
class SG_DLLEXPORT Process : public Schedulable
{
public:
Process(const Glib::ustring& name, const unsigned int& arrival, const unsigned int& total, const int& priority);
~Process();
class SG_DLLEXPORT Process : public Schedulable
{
public:
Process(const Glib::ustring& name, const unsigned int& arrival, const unsigned int& total, const int& priority);
~Process();
Glib::ustring getType() const;
Glib::ustring get_type() const;
private:
};
private:
};
}

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@ -23,10 +23,10 @@ using namespace sgpem;
Schedulable::Schedulable(const Glib::ustring& name,
const unsigned int& arrival,
const unsigned int& total,
const int& priority):
_name(name), _arrival_time(arrival), _total_time(total), _priority(priority)
const unsigned int& arrival,
const unsigned int& total,
const int& priority):
_name(name), _arrival_time(arrival), _total_time(total), _priority(priority)
{}
@ -35,27 +35,27 @@ Schedulable::~Schedulable()
unsigned int
Schedulable::getArrivalTime() const
Schedulable::get_arrival_time() const
{
return _arrival_time;
}
unsigned int
Schedulable::getTotalCPUTime() const
Schedulable::get_total_cpu_time() const
{
return _total_time;
}
int
Schedulable::getPriority() const
Schedulable::get_priority() const
{
return _priority;
}
Glib::ustring
Schedulable::getName() const
Schedulable::get_name() const
{
return _name;
return _name;
}

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@ -39,18 +39,18 @@ namespace sgpem
class SG_DLLEXPORT Schedulable
{
public:
Schedulable(const Glib::ustring& name, const unsigned int& arrival, const unsigned int& total, const int& priority);
Schedulable(const Glib::ustring& name, const unsigned int& arrival, const unsigned int& total, const int& priority);
virtual ~Schedulable() = 0;
virtual unsigned int getArrivalTime() const;
unsigned int getTotalCPUTime() const;
int getPriority() const;
Glib::ustring getName() const;
virtual Glib::ustring getType() const =0;
virtual unsigned int get_arrival_time() const;
unsigned int get_total_cpu_time() const;
int get_priority() const;
Glib::ustring get_name() const;
virtual Glib::ustring get_type() const = 0;
private:
Glib::ustring _name;
unsigned int _arrival_time;
unsigned int _arrival_time;
unsigned int _total_time;
int _priority;

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@ -22,59 +22,59 @@
using namespace sgpem;
using namespace std;
SchedulableStatus::SchedulableStatus(const Schedulable& obj):
_ref(&obj), _last(-1), _timeLeft(obj.getTotalCPUTime()), _myState(state_future)
SchedulableStatus::SchedulableStatus(const Schedulable& obj)
: _ref(&obj), _last(-1), _time_left(obj.get_total_cpu_time()), _my_state(state_future)
{
}
int
SchedulableStatus::getCpuTimeLeft() const
SchedulableStatus::get_cpu_time_left() const
{
return _timeLeft;
return _time_left;
}
void
SchedulableStatus::giveCpuTime(const int& time)
SchedulableStatus::give_cpu_time(const int& time)
{
_timeLeft -= time;
if (_timeLeft < 0)
_timeLeft = 0;
_time_left -= time;
if (_time_left < 0)
_time_left = 0;
}
void
SchedulableStatus::setLastScheduled(const int& time)
SchedulableStatus::set_last_scheduled(const int& time)
{
_last = time;
_last = time;
}
int
SchedulableStatus::getLastScheduled() const
SchedulableStatus::get_last_scheduled() const
{
return _last;
return _last;
}
SchedulableStatus::state
SchedulableStatus::getState() const
SchedulableStatus::get_state() const
{
return _myState;
return _my_state;
}
void
SchedulableStatus::setState(state s)
SchedulableStatus::set_state(state s)
{
_myState = s;
_my_state = s;
}
const Schedulable*
SchedulableStatus::getSchedulable() const
SchedulableStatus::get_schedulable() const
{
return _ref;
return _ref;
}
bool
SchedulableStatus::operator==(const SchedulableStatus& dx) const
{
return (_ref==dx._ref)&&(_last==dx._last)&&(_timeLeft==dx._timeLeft)&&(_myState==dx._myState);
return (_ref==dx._ref)&&(_last==dx._last)&&(_time_left==dx._time_left)&&(_my_state==dx._my_state);
}

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@ -27,47 +27,47 @@
namespace sgpem
{
class SchedulableStatus;
/** \brief Desribes the state of a schedulable entity in a particular moment of the simulation
class SchedulableStatus;
/** \brief Desribes the state of a schedulable entity in a particular moment of the simulation
This class desribes the state of a schedulable entity in a particular moment of the simulation.
Stores part of informations deeded by Scheduler to manage processes and other ones.
This class desribes the state of a schedulable entity in a particular moment of the simulation.
Stores part of informations deeded by Scheduler to manage processes and other ones.
Objects SchedulableStatus are created by Scheduler and destroyed by SimulationStatus if they are linked to it
or by Scheduler.
*/
class SG_DLLEXPORT SchedulableStatus
{
public:
enum state
{
state_running,
state_ready,
state_blocked,
state_future,
state_terminated
};
Objects SchedulableStatus are created by Scheduler and destroyed by SimulationStatus if they are linked to it
or by Scheduler.
*/
class SG_DLLEXPORT SchedulableStatus
{
public:
enum state
{
state_running,
state_ready,
state_blocked,
state_future,
state_terminated
};
SchedulableStatus(const Schedulable& obj);
//SchedulableStatus(const SchedulableStatus& obj); //copy constructor
bool operator==(const SchedulableStatus&) const;
SchedulableStatus(const Schedulable& obj);
//SchedulableStatus(const SchedulableStatus& obj); //copy constructor
bool operator==(const SchedulableStatus&) const;
int getCpuTimeLeft() const;
void giveCpuTime(const int& time);
void setLastScheduled(const int& time);
int getLastScheduled() const;
state getState() const;
void setState(state s);
const Schedulable* getSchedulable() const;
int get_cpu_time_left() const;
void give_cpu_time(const int& time);
void set_last_scheduled(const int& time);
int get_last_scheduled() const;
state get_state() const;
void set_state(state s);
const Schedulable* get_schedulable() const;
private:
const Schedulable* _ref;
int _last;
int _timeLeft;
state _myState;
private:
const Schedulable* _ref;
int _last;
int _time_left;
state _my_state;
};
};
}

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@ -23,74 +23,73 @@ using namespace sgpem;
using namespace std;
using namespace memory;
/** \brief Creates the SimulationStatus object with no SchedulableStatus object
/** \brief Creates the SimulationStatus object with no SchedulableStatus object
*/
*/
SimulationStatus::SimulationStatus()
{
}
SimulationStatus::SimulationStatus(const SimulationStatus& dx)
:_set(dx._set)
:_set(dx._set)
{
}
/** \brief Adds a SchedulableStatus which represents a running Schedulable object.
/** \brief Adds a SchedulableStatus which represents a running Schedulable object.
Adds a SchedulableStatus which represents a running Schedulable object.
Note that a copy of SchedulableStatus will be created
*/
Adds a SchedulableStatus which represents a running Schedulable object.
Note that a copy of SchedulableStatus will be created
*/
void
SimulationStatus::setRunning(SchedulableStatus entity)
SimulationStatus::set_running(SchedulableStatus entity)
{
if (entity.getState() != SchedulableStatus::state_running)
entity.setState(SchedulableStatus::state_running);
_set.push_back(entity);
if (entity.get_state() != SchedulableStatus::state_running)
entity.set_state(SchedulableStatus::state_running);
_set.push_back(entity);
}
/** \brief Looks for a running Schedulable object and returns ist state.
Looks for a running Schedulable object and returns its state. There can be only
one running schedulable object. If no running schedulable object is found will be returned
the NULL pointer.
*/
/** \brief Looks for a running Schedulable object and returns ist state.
Looks for a running Schedulable object and returns its state. There can be only
one running schedulable object. If no running schedulable object is found will be returned
the NULL pointer.
*/
smart_ptr<SchedulableStatus>
SimulationStatus::getRunning()
SimulationStatus::get_running()
{
for (list<SchedulableStatus>::iterator f=_set.begin(); f != _set.end(); f++)
if (f->getState() == SchedulableStatus::state_running){ //there can be only ONE running schedulable objext
return smart_ptr<SchedulableStatus>(new SchedulableStatus(*f));
}
return smart_ptr<SchedulableStatus>(NULL);
for (list<SchedulableStatus>::iterator f=_set.begin(); f != _set.end(); f++)
if (f->get_state() == SchedulableStatus::state_running){ //there can be only ONE running schedulable objext
return smart_ptr<SchedulableStatus>(new SchedulableStatus(*f));
}
return smart_ptr<SchedulableStatus>(NULL);
}
smart_ptr<const SchedulableStatus>
SimulationStatus::getRunning() const
SimulationStatus::get_running() const
{
for (list<SchedulableStatus>::const_iterator f=_set.begin(); f != _set.end(); f++)
if (f->getState() == SchedulableStatus::state_running){ //there can be only ONE running schedulable objext
return smart_ptr<const SchedulableStatus>(new SchedulableStatus(*f));
}
return smart_ptr<const SchedulableStatus>(NULL); //NOT FOUND RUNNING ENTITIES
for (list<SchedulableStatus>::const_iterator f=_set.begin(); f != _set.end(); f++)
if (f->get_state() == SchedulableStatus::state_running){ //there can be only ONE running schedulable objext
return smart_ptr<const SchedulableStatus>(new SchedulableStatus(*f));
}
return smart_ptr<const SchedulableStatus>(NULL); //NOT FOUND RUNNING ENTITIES
}
/**
\brief Returns TRUE if the two objects have the same SchedulableStatus objects
*/
/**
\brief Returns TRUE if the two objects have the same SchedulableStatus objects
*/
bool
SimulationStatus::operator==(const SimulationStatus& dx) const
{
if (_set.size() != dx._set.size())
return false;
if (_set.size() != dx._set.size())
return false;
//check if dx has ALL and ONLY the elements holded by _set with no order importance
for(list<SchedulableStatus>::const_iterator f=_set.begin(); f != _set.end(); f++)
if (find(dx._set.begin(), dx._set.end(), *f) == dx._set.end()) //element NOT found!!
return false;
//check if dx has ALL and ONLY the elements holded by _set with no order importance
for(list<SchedulableStatus>::const_iterator f=_set.begin(); f != _set.end(); f++)
if (find(dx._set.begin(), dx._set.end(), *f) == dx._set.end()) //element NOT found!!
return false;
return true;
return true;
}

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@ -29,30 +29,32 @@
namespace sgpem
{
class SimulationStatus;
class SimulationStatus;
/** \brief Keeps informatios about the configuration of the simulation
Keeps informatios about the configuration of the simulation: which process is
running and other infos (since M02+)
Keeps informatios about the configuration of the simulation: which process is
running and other infos (since M02+)
*/
class SG_DLLEXPORT SimulationStatus
{
public:
SimulationStatus();
SimulationStatus(const SimulationStatus&);
class SG_DLLEXPORT SimulationStatus
{
public:
SimulationStatus();
SimulationStatus(const SimulationStatus&);
bool operator==(const SimulationStatus&) const;
memory::smart_ptr<SchedulableStatus> getRunning(); //this method isn't const because it returns a pointer which CAN alter the object!
memory::smart_ptr<const SchedulableStatus> getRunning() const;
void setRunning(SchedulableStatus);
bool operator==(const SimulationStatus&) const;
private:
//I used a list instead of a vector because this one could reallocate the internal elements
//making pointers returned by getRunning() point to nothing! SEGMENTATION-FAULT :-O
std::list<SchedulableStatus> _set;
};
//this method isn't const because it returns a pointer which CAN alter the object!
memory::smart_ptr<SchedulableStatus> get_running();
memory::smart_ptr<const SchedulableStatus> get_running() const;
void set_running(SchedulableStatus);
private:
//I used a list instead of a vector because this one could reallocate the internal elements
//making pointers returned by getRunning() point to nothing! SEGMENTATION-FAULT :-O
std::list<SchedulableStatus> _set;
};
}

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@ -24,30 +24,30 @@ using namespace std;
Slice::Slice(const int& start, const int& duration, const SimulationStatus& status)
: _ref(status), _started_at(start), _duration(duration)
: _ref(status), _started_at(start), _duration(duration)
{
}
SimulationStatus&
Slice::getSimulationStatus()
Slice::get_simulation_status()
{
return _ref;
return _ref;
}
int
Slice::getStartedAt() const
Slice::get_started_at() const
{
return _started_at;
return _started_at;
}
int
Slice::getDuration() const
Slice::get_duration() const
{
return _duration;
return _duration;
}
void
Slice::setDuration(const int& i)
Slice::set_duration(const int& i)
{
_duration = i;
_duration = i;
}

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@ -27,31 +27,31 @@
namespace sgpem
{
class Slice;
class Slice;
/** \brief Represents a slice of time during which some characteristic of the state of the simulation are constant
Represents a slice of time during which some characteristic of the state of the simulation are constant.
It holds a SimulationStatus object which can be accesse through getSimulationStatus()
Represents a slice of time during which some characteristic of the state of the simulation are constant.
It holds a SimulationStatus object which can be accesse through getSimulationStatus()
*/
class SG_DLLEXPORT Slice
{
public:
Slice(const int& start, const int& duration, const SimulationStatus& status);
class SG_DLLEXPORT Slice
{
public:
Slice(const int& start, const int& duration, const SimulationStatus& status);
SimulationStatus& getSimulationStatus();
int getStartedAt() const;
int getDuration() const;
void setDuration(const int&);
SimulationStatus& get_simulation_status();
int get_started_at() const;
int get_duration() const;
void set_duration(const int&);
private:
SimulationStatus _ref;
int _started_at;
int _duration;
};
private:
SimulationStatus _ref;
int _started_at;
int _duration;
};
}
} //~ namespace sgpem
#endif

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@ -27,15 +27,13 @@
#include <gtkmm/textview.h>
#include <glibmm/ustring.h>
GraphicalTerminalIO::GraphicalTerminalIO()
{
using namespace sgpem;
}
GraphicalTerminalIO::GraphicalTerminalIO()
{}
GraphicalTerminalIO::~GraphicalTerminalIO()
{
}
{}
GraphicalTerminalIO::size_type
GraphicalTerminalIO::write_buffer(const Glib::ustring& buffer)

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@ -31,26 +31,31 @@
#include "iomanager.hh"
// ---------------------------------------------
namespace sgpem {
class GraphicalTerminalIO;
// ---------------------------------------------
// ---------------------------------------------
class GraphicalTerminalIO;
/** \brief
*
* ... long desc ... */
class GraphicalTerminalIO : public IOManager, public Gtk::VBox {
typedef unsigned int size_type;
public:
GraphicalTerminalIO();
virtual ~GraphicalTerminalIO();
// ---------------------------------------------
virtual size_type write_buffer(const Glib::ustring& buffer);
virtual size_type read_command(Glib::ustring& buffer) const;
private:
Gtk::TextView text_output;
Gtk::Entry text_input;
};
/** \brief
*
* ... long desc ... */
class GraphicalTerminalIO : public IOManager, public Gtk::VBox
{
typedef unsigned int size_type;
public:
GraphicalTerminalIO();
virtual ~GraphicalTerminalIO();
virtual size_type write_buffer(const Glib::ustring& buffer);
virtual size_type read_command(Glib::ustring& buffer) const;
private:
Gtk::TextView text_output;
Gtk::Entry text_input;
};
}
#endif

View File

@ -26,22 +26,27 @@
#include <glibmm/ustring.h>
// ---------------------------------------------
namespace sgpem {
class IOManager;
// ---------------------------------------------
// ---------------------------------------------
class IOManager;
/** \brief
*
* ... long desc ... */
class IOManager {
typedef unsigned int size_type;
public:
virtual ~IOManager() {}
// ---------------------------------------------
virtual size_type write_buffer(const Glib::ustring& buffer) = 0;
virtual size_type read_command(Glib::ustring& buffer) const = 0;
};
/** \brief
*
* ... long desc ... */
class IOManager
{
typedef unsigned int size_type;
public:
virtual ~IOManager() {}
virtual size_type write_buffer(const Glib::ustring& buffer) = 0;
virtual size_type read_command(Glib::ustring& buffer) const = 0;
};
}
#endif

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@ -37,14 +37,14 @@
#include <string>
#include <vector>
using namespace std;
using namespace sgpem;
using namespace memory;
using namespace std;
using namespace sgpem;
using namespace memory;
int
main(int argc, char* argv[])
{
using namespace sgpem;
// Set up gettext support
setlocale(LC_ALL, "");
@ -61,59 +61,59 @@ main(int argc, char* argv[])
filenames.insert(filenames.begin(), a_ptr, a_ptr+a_count);
}
*/
//start_gui(argc, argv);
//start_gui(argc, argv);
//SMOKE-TEST for backend classes
cout << "\n\n********************************";
Process p1("P1", 0,10,1);
Process p2("P2", 0,30,2);
Process p3("P3", 5,15,3);
cout << "\n\n********************************";
Process p1("P1", 0,10,1);
Process p2("P2", 0,30,2);
Process p3("P3", 5,15,3);
SchedulableStatus ss1(p1);
SchedulableStatus ss2(p2);
SchedulableStatus ss3(p3);
SchedulableStatus ss1(p1);
SchedulableStatus ss2(p2);
SchedulableStatus ss3(p3);
SimulationStatus sim1; sim1.setRunning(p1);
SimulationStatus sim2; sim2.setRunning(p2);
SimulationStatus sim3; sim3.setRunning(p3);
SimulationStatus sim1; sim1.set_running(p1);
SimulationStatus sim2; sim2.set_running(p2);
SimulationStatus sim3; sim3.set_running(p3);
History h(History::getInstance());
History h(History::getInstance());
h.enqueueSlice(sim1);
h.enqueueSlice(sim1);
h.enqueueSlice(sim2);
h.enqueueSlice(sim1);
h.enqueueSlice(sim2);
h.enqueueSlice(sim1);
h.enqueueSlice(sim2);
h.enqueueSlice(sim3);
h.enqueueSlice(sim3);
h.enqueueSlice(sim1);
h.enqueueSlice(sim3);
h.enqueueSlice(sim1);
h.enqueue_slice(sim1);
h.enqueue_slice(sim1);
h.enqueue_slice(sim2);
h.enqueue_slice(sim1);
h.enqueue_slice(sim2);
h.enqueue_slice(sim1);
h.enqueue_slice(sim2);
h.enqueue_slice(sim3);
h.enqueue_slice(sim3);
h.enqueue_slice(sim1);
h.enqueue_slice(sim3);
h.enqueue_slice(sim1);
h.truncateAt(3);
h.truncate_at(3);
smart_ptr<const sgpem::SimulationStatus> quale;
smart_ptr<const sgpem::SimulationStatus> quale;
quale = h.getSimulationStatusAt(0);
if (quale) cout << "\n" << quale->getRunning()->getSchedulable()->getName(); else cout << "NO";
quale = h.getSimulationStatusAt(1);
if (quale) cout << "\n" << quale->getRunning()->getSchedulable()->getName(); else cout << "NO";
quale = h.getSimulationStatusAt(2);
if (quale) cout << "\n" << quale->getRunning()->getSchedulable()->getName(); else cout << "NO";
quale = h.get_simulation_status_at(0);
if (quale) cout << "\n" << quale->get_running()->get_schedulable()->get_name(); else cout << "NO";
quale = h.get_simulation_status_at(1);
if (quale) cout << "\n" << quale->get_running()->get_schedulable()->get_name(); else cout << "NO";
quale = h.get_simulation_status_at(2);
if (quale) cout << "\n" << quale->get_running()->get_schedulable()->get_name(); else cout << "NO";
h.truncateAt(2);
h.truncate_at(2);
smart_ptr<const sgpem::SchedulableStatus> quale2;
quale2 = h.getScheduledAt(0);
if (quale2) cout << "\n" << quale2->getSchedulable()->getName(); else cout << "NO";
quale2 = h.getScheduledAt(1);
if (quale2) cout << "\n" << quale2->getSchedulable()->getName(); else cout << "NO";
quale2 = h.getScheduledAt(2);
if (quale2) cout << "\n" << quale2->getSchedulable()->getName(); else cout << "NO";
smart_ptr<const sgpem::SchedulableStatus> quale2;
quale2 = h.get_scheduled_at(0);
if (quale2) cout << "\n" << quale2->get_schedulable()->get_name(); else cout << "NO";
quale2 = h.get_scheduled_at(1);
if (quale2) cout << "\n" << quale2->get_schedulable()->get_name(); else cout << "NO";
quale2 = h.get_scheduled_at(2);
if (quale2) cout << "\n" << quale2->get_schedulable()->get_name(); else cout << "NO";
cout << "\n\n";
cout << "\n\n";
return 0;
}

View File

@ -29,6 +29,8 @@
#include <gtkmm/menubar.h>
#include <gtkmm/window.h>
using namespace sgpem;
MainWindow::MainWindow()
{
set_title(PACKAGE_STRING);

View File

@ -18,31 +18,36 @@
// along with SGPEMv2; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GTKGUI_MAINWINDOW_HH
#define GTKGUI_MAINWINDOW_HH 1
#ifndef MAINWINDOW_HH
#define MAINWINDOW_HH 1
#include "config.h"
#include "gettext.h"
#include <gtkmm/window.h>
// ---------------------------------------------
namespace sgpem {
class MainWindow;
// ---------------------------------------------
// ---------------------------------------------
class MainWindow;
/** \brief The main program window
*
* This is the main simulation window displayed
* when the program is run with a GUI */
class MainWindow : public Gtk::Window {
public:
MainWindow();
virtual ~MainWindow();
// ---------------------------------------------
private:
/** \brief The main program window
*
* This is the main simulation window displayed
* when the program is run with a GUI */
class MainWindow : public Gtk::Window
{
public:
MainWindow();
virtual ~MainWindow();
};
private:
};
} //~ namespace sgpem
#endif

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@ -25,21 +25,24 @@
namespace sgpem
{
/**
Abstract class which represents an observed entity who calls Update() in all Observer objects.
See "Observer Pattern" for more information.
*/
class Observer;
class Observer;
class SG_DLLEXPORT Observer
{
public:
virtual ~Observer()=0;
/** \brief An abstract class helping to implemen an Observer Pattern
*
* Abstract class which represents an observed entity which calls
* update() on all Observer objects.
*
* See the "Observer Pattern" for more information.
*/
class SG_DLLEXPORT Observer
{
public:
virtual ~Observer() = 0;
virtual void update();
virtual void update();
private:
};
private:
};
}

View File

@ -30,6 +30,6 @@ void
start_gui(int argc, char** argv)
{
Gtk::Main gtk_main(argc,argv);
MainWindow main_window;
sgpem::MainWindow main_window;
Gtk::Main::run(main_window);
}