- Added full request support, altough still not working

at all. Compiles and runs, but the output is not
  correct. Anyway, now it is just a matter of logics :P
- Corrected some minor bugs in step forward.
- Step forward is now rather messy, but still better than
  four hours ago.. altough this can be hard to believe.
- Added some wizards that help finding bugs.
- Rewritten dyn process get_state as it was guilty of
  premature optimization :)


git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@825 3ecf2c5c-341e-0410-92b4-d18e462d057c
This commit is contained in:
matrevis 2006-08-06 01:47:02 +00:00
parent efe7dedd61
commit 574723a35b
6 changed files with 658 additions and 363 deletions

View file

@ -71,6 +71,63 @@ DynamicProcess::get_threads() const
Schedulable::state
DynamicProcess::get_state() const
{
int total = _dynamic_threads.size();
int running = 0;
int ready = 0;
int blocked = 0;
int terminated = 0;
int future = 0;
unsigned int closest = 0;
vector<DynamicThread*>::const_iterator it = _dynamic_threads.begin();
for(; it != _dynamic_threads.end(); it++)
{
if ((**it).get_state() == state_running) running++;
if ((**it).get_state() == state_ready) ready++;
if ((**it).get_state() == state_blocked) blocked++;
if ((**it).get_state() == state_terminated) terminated++;
if ((**it).get_state() == state_future)
{
unsigned int arrival = (**it).get_arrival_time();
// if this is the first future occurrence, record its arrival;
// else record its arrival if and only if it is smaller then the recorded one
if (future == 0)
closest = arrival;
else
closest = (closest < arrival) ? closest : arrival;
future++;
}
}
assert(total > 0);
assert(running == 1 || running == 0);
assert(running + ready + blocked + terminated + future == total);
if (running > 0)
return state_running;
if (ready > 0) // running == 0
return state_ready;
if (blocked > 0) // running == 0 && ready == 0
return state_blocked;
// Now check if a "hole" happens: if all threads are terminated
// or blocked the next
// thread to start, e.g. the one with the least arrival_time, has
// start time greater than the current process elapsed time, then
// pass from state_future to state_terminated:
if (closest > get_elapsed_time())
return state_terminated;
if (terminated > 0) // running == 0 && ready == 0 && blocked == 0
return state_terminated;
if (future > 0) // running == 0 && ready == 0 && blocked == 0 && terminated == 0
return state_future;
// Since premature optimization is the root of all evil, and the
// following code was very fast but also very wrong, the coder
// will be punished by allowing her to code in C++ just after
// having passed "Algoritmi 3" exam with full marks.
/*
typedef vector<DynamicThread*>::const_iterator ThreadIt;
static const int uninitialized = -1;
@ -103,6 +160,7 @@ DynamicProcess::get_state() const
// TODO Is this OK? Must be tested...
int thread_starts_at;
switch(thread_state)
{
@ -125,20 +183,10 @@ DynamicProcess::get_state() const
default: // (e)
result = state_terminated;
}
} //~ "for" iterating over threads
// Now check if a "hole" happens: if result == state_future, but the next
// thread to start, e.g. the one with the least arrival_time, has
// start time greater than the current process elapsed time, then
// pass from state_future to state_terminated:
// (d2)
int elapsed_time = get_elapsed_time();
if(result == state_future && next_thread_starts_at > elapsed_time )
result = state_terminated;
return result;
// reused hole checking system
*/
}