fixed a bug involving scheduler keeping a running thread in the ready queue
when that thread had just been given the cpu. fixed a bug involving text-simulation displaying the wrong timestamp for each snaphot. Now the first snapshot printed is correctly tagged "-1". added (for the sake of lazyness) a method to readyqueue letting anyone delete the first element on the queue. Not having this would imply rebuilding the whole queue each time a thread was selected to run. Small commits avoid complex mergings. git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@814 3ecf2c5c-341e-0410-92b4-d18e462d057c
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4 changed files with 21 additions and 2 deletions
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@ -1417,8 +1417,16 @@ TextSimulation::update(const History& changed_history)
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{
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ostringstream oss;
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oss << ">>>> " << changed_history.get_size() - 1 << _("\nREADY QUEUE: { ");
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/// since the history stores snapshots starting from
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/// and including instant -1, the first snapshot on
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/// the queue, i.e. changed_history[0] is actually
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/// the snapshot corresponding to instant -1.
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/// therefore, the last snapshot on the history refers
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/// to instant (history.get_size() - 2).
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// this is a damn uint, so we must hack and hack
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int printed_instant = changed_history.get_size() > 1 ? changed_history.get_size() - 2 : -1;
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oss << ">>>> " << printed_instant << _("\nREADY QUEUE: { ");
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p_stdout(oss.str());
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oss.str(string());
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