fixed a bug involving scheduler keeping a running thread in the ready queue

when that thread had just been given the cpu.
fixed a bug involving text-simulation displaying the wrong timestamp for
each snaphot. Now the first snapshot printed is correctly tagged "-1".

added (for the sake of lazyness) a method to readyqueue letting anyone
delete the first element on the queue. Not having this would imply
rebuilding the whole queue each time a thread was selected to run.

Small commits avoid complex mergings.


git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@814 3ecf2c5c-341e-0410-92b4-d18e462d057c
This commit is contained in:
matrevis 2006-08-02 23:12:32 +00:00
parent 01490e24ac
commit 56a7ce1221
4 changed files with 21 additions and 2 deletions

View file

@ -42,6 +42,7 @@ namespace sgpem
Thread& get_item_at(position index) throw (std::out_of_range);
const Thread& get_item_at(position index) const throw (std::out_of_range);
void append(Thread& schedulable);
void erase_first();
private:
typedef std::vector<Thread*> Threads;