- Implemented jumpto for the gui, it has some problems, but at 4:00 AM a human being should be doing something else, perhaps sleeping

git-svn-id: svn://svn.gna.org/svn/sgpemv2/trunk@1034 3ecf2c5c-341e-0410-92b4-d18e462d057c
This commit is contained in:
elvez 2006-09-07 02:08:00 +00:00
parent 0f718f2899
commit 4aa7bcf460
6 changed files with 825 additions and 439 deletions

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src/jump_to_dialog.cc Normal file
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// src/jump_to_dialog.cc - Copyright 2005, 2006, University
// of Padova, dept. of Pure and Applied
// Mathematics
//
// This file is part of SGPEMv2.
//
// This is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// SGPEMv2 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with SGPEMv2; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "jump_to_dialog.hh"
#include <sgpemv2/templates/sequences.tcc>
#include <sgpemv2/history.hh>
#include <sgpemv2/environment.hh>
#include <sgpemv2/simulation.hh>
#include <sgpemv2/resource.hh>
#include <iostream>
#include <sstream>
#include "gettext.h"
#include <cassert>
using namespace sgpem;
using namespace Gtk;
using namespace Glib;
using Gnome::Glade::Xml;
using std::vector;
JumpToDialog::JumpToDialog(BaseObjectType* cobject, const RefPtr<Xml>& glade) :
Dialog(cobject), _glade(glade), _target_instant(0)
{
_glade->get_widget("OK.Button", _ok_button);
_glade->get_widget("Jump.Button", _jump_button);
_glade->get_widget("Stop.Button", _stop_button);
_glade->get_widget("Instant.Spin", _instant_spin);
_glade->get_widget("ProgressBar", _progress);
/** ATTACH SIGNAL HANDLERS FOR BUTTONS **/
_jump_button->signal_clicked().connect(
sigc::mem_fun(*this, &JumpToDialog::_on_jump));
_stop_button->signal_clicked().connect(
sigc::mem_fun(*this, &JumpToDialog::_on_stop));
// FIXME: not implemented
_stop_button->set_sensitive(false);
}
void
JumpToDialog::_on_jump()
{
_ok_button->set_sensitive(false);
// _stop_button->set_sensitive(true);
_jump_button->set_sensitive(false);
_progress->set_fraction(0.0);
_target_instant = _instant_spin->get_value_as_int();
Simulation::get_instance().attach(*this);
Simulation::get_instance().jump_to(_target_instant);
Simulation::get_instance().detach(*this);
_ok_button->set_sensitive(true);
// _stop_button->set_sensitive(false);
_jump_button->set_sensitive(true);
}
void
JumpToDialog::_on_stop()
{
}
void
JumpToDialog::update(const Simulation& changed_simulation)
{
unsigned int front = changed_simulation.get_history().get_front();
double percent = static_cast<double>(front) / _target_instant;
_progress->set_fraction(percent);
}